Warden

Initiator, Fearless, One Man Army
Hero type
Brawler
Abilities
Alchemical Flask
Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more
Willpower
Willpower
Gain a Barrier and bonus move speed.Read more
Binding Word
Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more
Last Stand
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.Read more

Characteristics

Weapon
Falloff range
20 -> 58
Damage per second
66
Bullet damage
17.34
Bullets per second
3.81
Shoot move speed
0%
Clip size
17
Reload_duration
2.91c
Bullets speed
290m/s
Light melee
50
Heavy melee damage
116
Freedom's Cost
Heavy Hitter
Оружие Warden
Vitality
Max health
815
Base health regen
2.0
Bullet resistance
0%
Spirit resistance
0%
Reducing critical damage
0%
Max move speed
6.3m/s
Sprint speed
1.6m/s
Stamina
3
Stamina regen
Spirit
Ability cooldown
0%
Ability duration
0%
Ability range
0%
Spirit lifesteal
0%
Max charges increase
0
Charge cooldown
0%
Spirit power
0

Spiritual power increases the effectiveness of your skills and items

Alchemical FlaskDamage 60

WillpowerBarrier 125

Binding WordDamage 110

Last StandDPS 70

Bonuses per Boon
Reaching each threshold gives:
or
Unlock skills or skill points
Skills are unlocked on the 0th, 1st, 4th and 6th gifts.
Performance improvements
The rewards reach their maximum on the 32nd gift.
+0.38 to base Bullet Damage
+73 to base Health
+1.58 to base Melee Damage
+1.1 to Spirit Power
The Hero's Story
Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations… and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them. Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse… but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents. When the portal opened in Central Park, Warden’s parents realized not only was everything they were told was true, they were unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.
Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
Weakens his enemies and chases them down
 

Подписывайся
на крупнейшее сообщество
по Deadlock