Whizzey Warden Bullets
Hero
Warden


Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more

Willpower

Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more

Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.Read more
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.Read more
Build id
160123
Early game
Focus on survival and farm, harass with 1. Jump and throw for more range.







Mid game
Better to get these than skip to Late, but see how you go. Order as preference.








Late
Bullet Resist Shred, but then Flex if slots are open.




Flex
Burst and Mystic asap! Even before Late tier if flex are open.




Flex+ Long Games
In no order, choose as you want. But only after Flex tier is complete.







The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Alchemical Flask
1
2
5

Willpower
1
2
5

Binding Word
1
2
5

Last Stand
1
2
5



