Deadlock Halloween 2026 Update: New Event, Hero Balance Changes and Patch Notes Copy

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Deadlock Halloween 2026 Update: New Event, Hero Balance Changes and Patch Notes Copy
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Halloween 2026 + Gameplay Update

As Halloween draws near, the residents of The Cursed Apple have put out some decorations to celebrate their favorite holiday. The Hideout gains a spooky new look, our heroes don masks, and NYC is now littered with pumpkins and curious Halloween Cauldrons that grant willing trick-or-treaters delicious candy.

New this year - Halloween Cauldrons

As you walk down the streets of Manhattan during a match, you'll come across bubbling cauldrons boasting a tempting display of treats. With a Heavy Melee, break the cauldron to pick up a piece of Candy and stash it in your pocket for later. When you're feeling a bit snacky, you can consume the candy to grant yourself a boost of energy with the temporary Sugar Rush buff. - Who said candy is bad for you?

The Halloween festivities are available in-game now through November 2nd, 2026. Happy Haunting!


Gameplay Update

General

Mid-Boss

  • Mid-Boss: Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover
  • Mid-Boss: Health increased by 20%
  • Mid-Boss: Health gained per minute increased by 20%
  • Mid-Boss: Resistance reductions are now only 50% as effective against the Mid-Boss
  • Mid-Boss: Roar now happens at 25% HP instead of 50%
  • Mid-Boss: Bounty reduced from 3000 (+50/min) to 1500 (+25/min)
  • Mid-Boss: The Rejuvenator now drops as 3 crystals placed evenly around the Mid-Boss pit (random positions), instead of 1 crystal in the center
  • Mid-Boss: Each Rejuvenator crystal breaks in 1 heavy melee and grants the team 1 Rejuvenator (total per Mid-Boss kill unchanged at 3)
  • Mid-Boss: The full heal for breaking a Rejuvenator now applies to each crystal (previously only on the first hit)
  • Mid-Boss: Rejuvenator crystals now give a bounty to the player that breaks them (500 +9/min)
  • Mid-Boss: Rejuvenator crystal drop time increased from 6s to 7.5s

Other Changes

  • Breakables growth values reduced by 10%
  • Fixed some boxes taking longer to respawn if another box's or powerup's pickup was left on the ground
  • Haunts base bounty and growth increased by 10%
  • Haunts HP and Damage output increased by 10%
  • Haunted Souls secure rate is now 25% slower
  • Haunted Souls secure rate is now up to 50% faster than baseline based on how far behind you are in Net Worth compared to the enemy team's average (max rate at a 20% Net Worth gap)
  • Comeback gold from non-hero sources increased from a max of 26% to 30% (when behind by ~20% Net Worth)
  • The bonus NPC souls multiplier when behind now also increases tick souls for the 2 poorest players
  • Healing Snacks heal increased from 10% Max HP to 14%
  • Steam Vents now increase stamina regeneration by 150%
  • Move slow to air drag ratio increased from 0.35 to 0.5
  • Move speed in tunnels reduced from +70% to +50%
  • Haunts - Past Dues: Now channels their special attack, creating a build-up aura on the ground that applies sleep slowly to Heroes standing within it over time. Killing the channeling creature destroys the aura.
  • Fixed some bugs with Walker stomp logic
  • Latest 6 heroes are no longer categorized as "new" anymore. This means they have normal hero unlocking requirements for ranked and can now be banned.

Items


Heroes

Abrams Abrams

  • Base gun damage increased by 5%
  • Siphon Life Siphon Life: T3 increased from +18 DPS to +22
  • Shoulder Charge Shoulder Charge: Fixed enemies being held in place longer if you don't hit a wall

Apollo Apollo

  • Riposte Riposte: Pommel Hit changed from a stun to an immobilize and parry disable
  • Riposte Riposte: Pommel Hit disable duration increased from 0.8s to 1.5s
  • Riposte Riposte: T2 disable duration increased from +0.4s to +0.6s
  • Riposte Riposte: Fixed the counterattack dash sometimes missing its target or launching Apollo Apollo away when the target moves, rounds a corner, or is displaced
  • Riposte Riposte: Fixed the counterattack dash missing when Apollo Apollo is right on top of the target
  • Flawless Advance Flawless Advance: Being stunned or put to sleep during the ability now refunds that stab and keeps your remaining recasts instead of putting it on cooldown
  • Itani Lo Sahn Itani Lo Sahn: No longer interrupted by Sleep

Baba Baba

  • Spirit Resist scaling reduced from 0.1 to 0.07
  • Threadsap Threadsap: Spirit Steal duration reduced from 22s to 16s
  • Threadsap Threadsap: When a victim cleanses the Threadsap Threadsap debuff, the matching spirit Baba Baba gained is also removed
  • Granny Long Legs Granny Long Legs: Light Melee knockback distance reduced from 10m to 8m
  • Granny Long Legs Granny Long Legs: Heavy Melee cooldown reduced from 1.4s to 1.2s (default is 1.0s)
  • Granny Long Legs Granny Long Legs: Heavy Melee slow duration reduced from 4s to 2s
  • Granny Long Legs Granny Long Legs: Heavy melee stomp now only hits the closest Rejuvenator in range
  • Baba's Brew Baba's Brew: No longer has an initial brew time
  • Baba's Brew Baba's Brew: Brew order is now random each time she casts it
  • Baba's Brew Baba's Brew: Cycle time between each type of brew increased from 1s to 1.5s
  • Baba's Brew Baba's Brew: UI indicator color now matches the current brew
  • Baba's Brew Baba's Brew: Silence duration reduced from 3s to 2.75s

Billy Billy

  • Rising Ram Rising Ram: T3 increased from +10% Max Health for 16s to +15% for 20s
  • Blasted Blasted: Cooldown reduced from 27s to 25s

Calico Calico

  • Leaping Slash Leaping Slash: T3 increased from +60 Damage to +90
  • Ava Ava: T3 increased from 6s duration to 8s

Celeste Celeste

Deadman Danny Deadman Danny

  • Chimera Mk1 Chimera Mk1: Jetpack can no longer be used while cursed
  • Chimera Mk1 Chimera Mk1: Fixed bug causing it to not deal damage when held through a Close The Deal Close The Deal
  • Chimera Mk1 Chimera Mk1: Items and abilities that pull to the ground now work more reliably against Danny
  • Chimera Mk1 Chimera Mk1: Slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced
  • Close the Deal: Fixed some incorrect behavior when used at the top of the belltower

Doorman

Drifter Drifter

  • Base gun damage increased by 3%
  • Bloodscent Bloodscent: T3 increased from +11% Amplified Damage to +12%
  • Eternal Night Eternal Night: T3 increased from +2.5s Duration to +2.75s

Graves Graves

  • Move speed reduced from 7 to 6.7
  • Bullet damage per boon reduced by 4%
  • Grasping Hands Grasping Hands: Can now be more easily double jumped over
  • Grasping Hands Grasping Hands: Deploy time increased from 0.6s to 0.8s
  • Borrowed Decree Borrowed Decree: T2 no longer has -0.3s Time To Spawn
  • Borrowed Decree Borrowed Decree: T3 now also provides -0.3s Time To Spawn

Grey Talon Grey Talon

  • Charged Shot Charged Shot: T2 now also has -2s Charge Delay
  • Charged Shot Charged Shot: T3 no longer has -3s Charge Delay
  • Charged Shot Charged Shot: T3 now also lets the shot bounce once off a wall (can't hit a target more than once)
  • Guided Owl Guided Owl: Now launches in the exact direction you're aiming, including steep downward angles (previously always launched at least 45° upward)

Infernus Infernus

Haze Haze

Kelvin Kelvin

Lady Geist Lady Geist

Lash Lash

  • Grapple Grapple: T3 now also increases Jump Velocity by +4m
  • Death Slam Death Slam: Targeting indicator changed from a cone to a cylinder to more accurately match the ability's range (visual change only)

McGinnis McGinnis

  • Mini Turret Mini Turret: Damage vs troopers increased from 50% to 65%
  • Mini Turret Mini Turret: Health per boon increased from 9 to 10

Mirage Mirage

  • Traveler Traveler: Channel time increased from 2s to 3s
  • Traveler Traveler: Onterrupt/cancel cooldown increased from 4s to 5s
  • Traveler Traveler: Now gets interrupted if you are Stunned/Immobilized/Slept or have slowing hex on you
  • Traveler Traveler: Now grants the old T2 barrier in the base ability (with no scaling)
  • Traveler Traveler: The minimap now moves to the center of the screen and is enlarged while targeting
  • Traveler Traveler: Added a targeting reticle under your cursor on the minimap that your allies can see, so they can tell where you're thinking of going before you click
  • Traveler Traveler: Your destination is now marked on your and your allies' minimaps until you arrive, and stays there briefly after landing
  • Traveler Traveler: T2 changed from "400 Barrier that scales with spirit" to "-65s Cooldown"
  • Traveler Traveler: T3 changed from "-90s Cooldown" to "Cannot be interrupted by damage"
  • Traveler Traveler: T3 now also adds barrier spirit scaling (0.8)

Mo & Krill

  • Spirit per boon reduced from 1.1 to 0.6
  • Spirit damage on all abilities reduced by 10% (base values and growth/upgrades)
  • Bullet damage per boon increased by 4%

Nurse Harrow Nurse Harrow

  • Base gun damage reduced by 10%
  • Leech Therapy Leech Therapy: Fixed enemies being unable to see the glow on the hunting leeches
  • Leech Therapy Leech Therapy: Fixed leeches attaching to targets while the game is paused
  • Leech Therapy Leech Therapy: Fed leeches duration on the ground changed from a fixed 180s to 120s + 3s/min
  • Wretched Vapors Wretched Vapors: T3 increased from +15% Rush Speed to +20%
  • Healing Needles Healing Needles: Heal Per Shot reduced from 25 to 22
  • Healing Needles Healing Needles: T2 Heal Per Shot reduced from +20 to +16
  • Healing Needles Healing Needles: Spirit scaling increased from 0.2 to 0.24
  • Lurking Terrors Lurking Terrors: Fear buildup time increased from 1.3s to 2s
  • Lurking Terrors Lurking Terrors: Enemies no longer build fear when Nurse is more than 50 degrees above or below their view
  • Lurking Terrors Lurking Terrors: T3 changed from "Immune to damage while channeling" to "Takes 50% Reduced Damage while channeling"

Paige Paige

  • Base bullet damage reduced from 35 to 32
  • Bullet damage growth per boon increased from 0.52 to 0.61

Paradox Paradox

Rat King Rat King

  • Base bullet damage reduced by 5%
  • Bullet damage growth reduced by 20%
  • Scrap Grenade Scrap Grenade: Damage reduced from 70 to 60
  • Scrap Grenade Scrap Grenade: T2 damage reduced from +70 to +60
  • Scrap Grenade Scrap Grenade: T3 damage reduced from 300 to 275
  • Scrap Grenade Scrap Grenade: Fuse timers increased by 0.1s (first bounce from 0.8s to 0.9s, later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s)
  • Scrap Grenade Scrap Grenade: Meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s)
  • Rule, Ratannia! Rule, Ratannia!: Knockup duration reduced by 50%
  • Rule, Ratannia! Rule, Ratannia!: Cooldown increased from 160s to 180s
  • Rule, Ratannia! Rule, Ratannia!: Now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup)

Seven Seven

Shiv Shiv

  • Alt Fire damage per boon reduced by 5%
  • Fixed the Alt Fire last-shot sound only playing when you had 1 bullet left
  • Serrated Knives Serrated Knives: Rage damage increased from 3.5% Current Health to 4%
  • Serrated Knives Serrated Knives: T3 now also increases rage damage spirit scaling by +0.01
  • Bloodletting Bloodletting: Fixed damage ticks playing audio
  • Killing Blow Killing Blow: Recast duration reduced from 16s to 12s

Silver Silver

Solomon Solomon

  • Gun now deals -20% headshot damage
  • Base bullet damage reduced from 30 to 25
  • Polished slide animations, added new ability and item aim poses, and adjusted run-to-stop timing
  • Setup Bishop Setup Bishop: Square height reduced from 4m to 1m
  • Setup Bishop Setup Bishop: On Square spirit scaling increased from 0.64 to 0.85
  • Setup Bishop Setup Bishop: T1 increased from +15% slow to +25%
  • Setup Bishop Setup Bishop: T3 Spirit Resist reduction is now applied on impact instead of by squares
  • Setup Bishop Setup Bishop: T3 increased from -2.5% to -5% Spirit Resist per stack (max reduction unchanged)
  • Rook Battery Rook Battery: Damage scaling reduced from 1.3 to 0.9
  • Rook Battery Rook Battery: T3 reduced from -12s cooldown to -10s
  • Develop Queen Develop Queen: Cooldown increased from 210s to 240s
  • Develop Queen Develop Queen: Damage scaling increased from 1.4 to 1.6
  • Develop Queen Develop Queen: Delay for stun tiles increased from 1s to 1.2s
  • Develop Queen Develop Queen: Improved warning effects on the stun tiles to make it clear its just those tiles rather than the full area
  • Develop Queen Develop Queen: Fixed hitting things outside of the intended square volumes
  • Develop Queen Develop Queen: Base ability now has the checkmate behavior for heroes under 100 Health (scales +5/boon)
  • Develop Queen Develop Queen: T2 now increases checkmate threshold by 150
  • Move Piece: Range to grab pieces increased from 50m to 65m
  • Move Piece: Improved placement: pieces no longer fall through geometry or end up under the map, land closer to where you aim, and can now be placed closer to walls and in hallways

Venator Venator

  • Ira Domini Ira Domini: Blessed stake damage reduced from 115 to 95
  • Ira Domini Ira Domini: Blessed stake damage boon scaling increased from 3 to 3.6

Victor Victor

Violet Violet

Viscous Viscous

  • Alt fire damage growth per boon increased by 5%
  • Splatter Splatter: T1 increased from +36 Damage to +45 Damage
  • Goo Ball Goo Ball: Fixed being able to heavy melee or activate Ethereal Shift Ethereal Shift during the cast delay
  • Goo Ball Goo Ball: Fixed the direction indicator not appearing

Warden Warden

Wraith Wraith

Yamato Yamato

  • Power Slash Power Slash: Spirit scaling increased by 6% (base and T3)
  • Flying Slash Flying Slash: Cast Range reduced from 26m to 23m
  • Flying Slash Flying Slash: Enemy targets are now marked with an overhead symbol as soon as the grapple is cast, instead of only when the hook lands
  • Flying Slash Flying Slash: T3 Cast Range reduced from +15m to +8m
  • Shadow Transformation Shadow Transformation: Cooldown increased from 150s to 160s (moved to T2)

Street Brawl

Deadman Danny Deadman Danny

  • Chimera Mk1 Chimera Mk1: Cooldown reduction per boon reduced from -0.4s to -0.25s
  • Chimera Mk1 Chimera Mk1: Cooldown refund on hit from T3 reduced from 50% to 30%

Nurse Harrow Nurse Harrow

Paige Paige

  • Bookwyrm Bookwyrm: T2 Trail Duration reduced from +2s to +1s

Rat King Rat King

Violet Violet

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