Solomon Joins Deadlock
Solomon remains calm and collected when facing a new challenger, so when the Patrons come calling, he approaches the city as if it's one giant chessboard.
With Setup Bishop he advances, planting his loyal damage dealers ahead of him and sliding them across the streets with ease. Kingside Knight comes into play when it's time for defense, granting protection to allies and making tactical retreats when needed.
Rook Battery charges forward with great force, stalling enemies in their tracks. And with his final move, Develop Queen, he locks down his enemies in an ultimate checkmate.
"There's a lot you can learn from losing to a master."
Solomon is available in-game now.
Solomon's Background
In a world that moves too fast, Solomon prefers to slow down and listen.
Always willing to lend an ear and offer sound advice, Solomon has found himself across the chessboard from tourists, criminals, and industrial magnates alike. But no matter who sits across from him, Solomon always remains composed.
To Solomon, chess is much more than a game. It's an equalizer, a way to connect with people from all walks of life by sitting everyone down at the same board on equal footing.
Solomon Abilities
Setup Bishop
Create a bishop that remains in place indefinitely.
Move: Moves the bishop, applying a fading slow and dealing Spirit Damage to enemies it passes through. After a delay, activates diagonal squares that deal additional Spirit Damage when stepped on.
Re-activate to recall all bishops, ending the ability.
- Cast Range: 20m
- Cooldown: 12s
- Fading Slow: -30%
- Impact Damage: 70 (Spirit Scaling: 2)
- On Square Damage: 25 (Spirit Scaling: 0.6)
- Square Range: 2
- Move Distance: 12m (Boon Scaling: 0.23)
- Slow Duration: 3s
- Move Cooldown: 3s
T1: +5m Move Distance, +15% Fading Slow
T2: +1 Max Pieces. Can Recast within 8s
T3: +1 Square Range. Squares reduce Spirit Resist by -2.5%, stacking 10 times
Kingside Knight
Promote an ally to be a knight, granting bonus stamina and barrier for a duration.
If self-cast you develop yourself as king instead, granting double the barrier but no stamina.
Move: Moves the piece, making it invulnerable during the duration before landing.
- Cast Range: 28m
- Cooldown: 25s
- Barrier: 80 (Spirit Scaling: 0.8)
- Stamina: +1
- King Move Distance: 7m (Boon Scaling: 0.14)
- Move Distance: 13m (Boon Scaling: 0.23)
- Effect Duration: 7s
T1: -8s Cooldown
T2: +80 Barrier, +1 Stamina
T3: Can target two allies within radius. On Self: Remove all debuffs after a move
Rook Battery
Release a pair of rooks that travel forward, dealing Spirit Damage and applying Immobilize.
If the rooks hit a wall, they reflect back in the opposite direction.
Re-Activate: Split the rooks perpendicularly.
- Cooldown: 33s
- Damage: 50 (Spirit Scaling: 1.3)
- Immobilize Duration: 1s
- Wall Reflects: 1
T1: On Hit: Reduce 25% Fire Rate for 5s
T2: On Hit: 5% Current Health as Damage
T3: +1 Wall Reflects, -12s Cooldown, +0.5s Immobilize Duration
Develop Queen
Summon a queen that crashes down, dealing Spirit Damage in an area. After a delay, the queen releases squares in straight lines that deal Spirit Damage again and apply Stun.
Move: The queen leaps to the target location, dealing the same effects again.
Re-activate to recall the queen early, ending the ability.
- Cast Range: 30m
- Cooldown: 210s
- Damage: 120 (Spirit Scaling: 1.4)
- Stun Duration: 1.25s
- Square Range: 3
- Move Distance: 16m (Boon Scaling: 0.23)
- Move Cooldown: 5s
- Additional Moves: 2
- Move Speed: -15%
- Slow Duration: 1.5s
T1: -40s Cooldown
T2: +15% Slow. Checkmates heroes below 200 health, executing them
T3: +2 Moves, +1 Square Range







