Graves

Morbid, Area Denial, Necromancer
Hero type
Marksman
Abilities
Jar of Dead
Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.Read more
Grasping Hands
Grasping Hands
Unearth a line of grasping hands, dealing spirit damage and applying immobilize to enemies when they pass through.

Alt-Cast AltCast rotates the orientation of the wall.Read more
Essence Theft
Essence Theft
Your weapon steals weapon damage and spirit resistspirit resist over time, up to a maximum amount per target.Read more
Borrowed Decree
Borrowed Decree
Пассивное: Create a gravestone at a target location that summons ghouls over time. Enemies can destroy the gravestone with two heavy melees.
Пассивное: Ghouls shamble towards the enemy base, dealing melee damagemelee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slowslowRead more

Characteristics

Weapon
Falloff range
8 -> 17
Damage per second
39
Bullet damage
4.00
Bullets per second
9.80
Shoot move speed
0%
Clip size
40
Reload_duration
2.80c
Bullets speed
635m/s
Light melee
50
Heavy melee damage
116
The Teacher
Pistol
Оружие Graves
Vitality
Max health
740
Base health regen
1.0
Bullet resistance
0%
Spirit resistance
0%
Reducing critical damage
0%
Max move speed
7.0m/s
Sprint speed
1.6m/s
Stamina
2
Stamina regen
Spirit
Ability cooldown
0%
Ability duration
0%
Ability range
0%
Spirit lifesteal
0%
Max charges increase
0
Charge cooldown
0%
Spirit power
0

Spiritual power increases the effectiveness of your skills and items

Jar of DeadDamage 20

Jar of DeadDash Range 15m

Grasping HandsDamage 90

Essence TheftMax Weapon Damage Stolen 25%

Borrowed DecreeDamage 135

Borrowed DecreeSummon Health 180

Borrowed DecreeMelee Damage 40

Bonuses per Boon
Reaching each threshold gives:
or
Unlock skills or skill points
Skills are unlocked on the 0th, 1st, 4th and 6th gifts.
Performance improvements
The rewards reach their maximum on the 32nd gift.
+0.06 to base Bullet Damage
+45 to base Health
+1.58 to base Melee Damage
+1.1 to Spirit Power
The Hero's Story
The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen. Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change. It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn. Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.

 

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