Highdocker's Ivy's Graves' TWO

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Hero

Graves

Graves
Jar of Dead
Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.Read more
Grasping Hands
Grasping Hands
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.

Alt-Cast rotates the orientation of the wall.Read more
Essence Theft
Essence Theft
Your weapon steals weapon damage and spirit resistspirit resist over time, up to a maximum amount per target.Read more
Borrowed Decree
Borrowed Decree
Пассивное: Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damagemelee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slowslow
Пассивное: Active: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.Read more
Build id
650154
pick one
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
pick some

at least two but sometimes three

Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Grit
Grit
Vitality
800
go left to right except sometimes you freestyle

capaChungus

Tesla Bullets
Tesla Bullets
Weapon
3 200
Extra Spirit
Extra Spirit
Spirit
800
Capacitor
Capacitor
Weapon
6 400
Recharging Rush
Recharging Rush
Weapon
1 600
take yr pick

you just have to hit 4.8k. triple vest is good but worry about slotlock

Battle Vest
Battle Vest
Vitality
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Restorative Locket
Restorative Locket
Vitality
1 600
Debuff Reducer
Debuff Reducer
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
take yr pick again
Warp Stone
Warp Stone
Vitality
3 200
Fortitude
Fortitude
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
moodboard type shit

spirit is very important!! do not (totally) skip out on it, though you can go light

Compress Cooldown
Compress Cooldown
Spirit
1 600
Suppressor
Suppressor
Spirit
1 600
Decay
Decay
Spirit
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Silence Wave
Silence Wave
Spirit
3 200
Arcane Surge
Arcane Surge
Spirit
1 600
Disarming Hex
Disarming Hex
Spirit
3 200
capstones

NOTE that because you already have capaChungus you deprio orange 6400s some. i think indom or unstopp are usually your best options but really? all of 'em are good

Ricochet
Ricochet
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Unstoppable
Unstoppable
Vitality
6 400
Escalating Exposure
Echo Shard
Echo Shard
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Indomitable
Indomitable
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Jar of Dead
Jar of Dead
1
2
5
Grasping Hands
Grasping Hands
1
2
5
Essence Theft
Essence Theft
1
2
5
Borrowed Decree
Borrowed Decree
1
2
5

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