Witching Hour
Hero
Warden


Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more

Willpower

Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more

Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.Read more
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.Read more
Build id
380561
#Citadel_HeroBuilds_Lane
Basic utility. Buy as needed. You need money ASAP so focus on farming for a bit.






For your abilities and general sustain
This row is mandatory
Flask or Hook


Shields




Ult


Everything
Category 15


Category 15

Category 9


Category 15


Bebop, Doorman, Lash, Sinclair, Seven, Talon, Vindicta
Magic bursters. They probably won't let you get close so use these items to make them vulnerable. Don't chase - They out range you and it's what they want.
Category 17

Category 21


Category 28

Category 20

Haze, Holliday, Infernus, Ivy, McG, Mirage, Wraith
Their guns are dangerous. Don't let them maintain LOS and force them to use up stamina. They'll run away when low - Don't chase.
Category 6
Category 16

Category 29

Category 14


Category 15


Category 16


Abrams, Billy, Geist, Mo, Victor
Don't get close to these guys. Keep a distance and force them to chase.
Category 24


Category 24

Category 30

Category 24

Dynamo, Kelvin, Paige
These guys play around their team and create openings. You can't do much about their ults. Force them to use their mobilities. Let them come to you and focus them down. Punish them for getting close.
Category 29

Category 30










