Deadlock Gameplay Update for March 6, 2026

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Deadlock Gameplay Update for March 6, 2026

General

  • Can now jump during slide.
  • Dash jump grants a very brief period with increased air control, 30% for 0.25s.
  • Shrine is now easier to kill for the first one and harder for the second. HP changed from 8100 to 5000/10000. HP updates after the first one dies, like Walkers.
  • Shrines attack no longer hits heroes under the shrine.
  • Super troopers bonus DPS increased from +40% to +60%. These are the upgraded troopers when a Shrine dies.
  • Middle lane troopers now get upgraded when either Shrine dies, rather than only when both die.
  • Killing a pair of Base Guardians now spawns a zipline-boosted trooper wave to reinforce your push.
  • Medic Troopers DPS grows by 3% per minute.
  • Troopers now gain 7 HP regen when out of combat.
  • Trooper wave interval increased from every 25s to every 20s starting at 35 minutes.
  • Guardians bounty increased from 1000 to 1500.
  • Walkers bounty increased from 3500 to 4000.
  • Walkers health rescaled from 6800/9350/11900 to 6000/9000/12000.
  • Walkers armor decay rescaled from "+75% -> -50%" to "+65% -> -65%", over 18 minutes instead of 20.
  • Base Guardians bounty increased from 750 to 1000.
  • Shrines bounty increased from 0 to 2000.
  • Mid Boss base bounty increased from 2000 to 3000.
  • Mid Boss base HP increased from 11900 to 13000.
  • Mid Boss global announcement health threshold reduced from 70% to 50%.
  • Mid Boss now has 35% Debuff Resistance.
  • Rejuv drop duration reduced from 7s to 6s.
  • Rejuv duration no longer refreshes when hitting a crystal later.
  • Minimap now indicates if the Urn is favored, neutral, or unfavored.
  • Added a neutral camp, 2 Normal and 3 Weak, at Hidden King Park Walker.
  • Added a neutral camp, 2 Normal and 3 Weak, at Archmother York Walker.
  • Added "0 Way" veils underneath the Shrine platforms in each base.
  • Moved the mid lane bridge above the Hidden King base entrance more toward the middle of the two edges.
  • Subsequent CC reduction increased from 8%/24% to 10%/30%, with the window going from 7s to 8s.
  • Move speed diminishing ramp now occurs around 11m rather than 10m.
  • Fixed melee abilities not using conditional damage based on enemy state, including Close Quarters Close Quarters, Point Blank Point Blank, and Opening Rounds Opening Rounds.
  • Street Brawl: Removed item slot limit.

Items

Heroes

Abrams Abrams

Apollo Apollo

Bebop Bebop

  • Bebop Bebop: Hook can now be canceled.

Billy Billy

Calico Calico

  • Calico Calico: Bullets no longer have gravity.
  • Calico Calico: Now fires an additional pellet right down the center. DPS is unchanged.
  • Calico Calico: Gloom Bombs Gloom Bombs changed so the first grenade always lands in the middle.
  • Calico Calico: Gloom Bombs Gloom Bombs projectile sticky radius increased from 10 to 15.
  • Calico Calico: Gloom Bombs Gloom Bombs cast delay reduced from 0.15s to 0.1s.
  • Calico Calico: Gloom Bombs Gloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers.
  • Calico Calico: Leaping Slash Leaping Slash improved targeting to end early if near enemy heroes.
  • Calico Calico: Leaping Slash Leaping Slash can now dash vertically, even while on the ground.
  • Calico Calico: Leaping Slash Leaping Slash T2 changed from +40 damage to +300 Souls on hero kill.
  • Calico Calico: Leaping Slash Leaping Slash T3 changed from -50% CDR on hit to -50% CDR and +60 damage.
  • Calico Calico: Leaping Slash Leaping Slash radius reduced from 4.5m to 4m.
  • Calico Calico: Ava Ava can no longer manipulate movement if meleeing while midair.
  • Calico Calico: Ava Ava now uses healthbar modifier style for duration.
  • Calico Calico: Ava Ava fixed camera not being centered correctly.
  • Calico Calico: Ava Ava melee attack delay reduced from 0.4s to 0.0s.
  • Calico Calico: Ava Ava melee attack cooldown increased from 0.75 to 0.85.
  • Calico Calico: Ava Ava melee attack now goes the way you are looking.
  • Calico Calico: Ava Ava now starts at a minimum speed and increases over time, resetting on taking damage.
  • Calico Calico: Ava Ava now gradually recovers speed over time after taking damage.
  • Calico Calico: Ava Ava cooldown reduced from 45s to 30s.
  • Calico Calico: Ava Ava duration reduced from 16s to 15s.
  • Calico Calico: Ava Ava T1 duration increased from +14s to 15s.
  • Calico Calico: Ava Ava T2 changed from +45% Speed to +45% Speed and +15 Health Regen.
  • Calico Calico: Ava Ava T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp up to 20% for 6s.
  • Calico Calico: Return To Shadows now allows some vertical flight movement during channel.
  • Calico Calico: Return To Shadows now has a new channel bar.
  • Calico Calico: Return To Shadows T2 reduced from 67.5 Damage to 65.
  • Calico Calico: Return To Shadows T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead.

Celeste Celeste

Doorman

  • Doorman: Gun now pierces through targets at 50% reduced damage.
  • Doorman: Call Bell Call Bell time between charges increased from 4s to 6s.
  • Doorman: Call Bell Call Bell no longer has Impact Damage.
  • Doorman: Call Bell Call Bell explosion damage increased from 55 to 85.
  • Doorman: Call Bell Call Bell explosion damage spirit scaling reduced from 1.7 to 1.4.
  • Doorman: Call Bell Call Bell T1 increased from +2m to +2.5m.
  • Doorman: Call Bell Call Bell T2 no longer has Impact Damage.
  • Doorman: Call Bell Call Bell T2 Explosion Damage increased from 40 to 75.
  • Doorman: Call Bell Call Bell T2 now increases spirit scaling by +0.6.
  • Doorman: Call Bell Call Bell T3 changed to "+1 Charge and +22s Lifetime. Causes the radius to continuously apply its slow."
  • Doorman: Doorway Doorway now has a timer icon above the ability.
  • Doorman: Doorway Doorway T1 duration increased from +10s to +15s.
  • Doorman: Doorway Doorway T2 barrier duration increased from 8s to 12s.
  • Doorman: Doorway Doorway T3 doorway distance now also scales with Spirit Power, 0.25.
  • Doorman: Luggage Cart Luggage Cart is now 20% larger.
  • Doorman: Luggage Cart Luggage Cart T1 changed from "-8s Cooldown" to "+60 Damage."
  • Doorman: Luggage Cart Luggage Cart T2 increased from +15m Cast Range to +20m.
  • Doorman: Luggage Cart Luggage Cart T3 changed from damage and wall stun bonuses to "+1.5s Wall Stun and -15s Cooldown."
  • Doorman: Fixed cases where the cart would hit a target coming out of the hotel too early.
  • Doorman: Hotel Guest Hotel Guest cast range increased from 6m to 7m.
  • Doorman: Hotel Guest Hotel Guest no longer goes on cooldown if the target dies during the cast.
  • Doorman: Hotel Guest Hotel Guest fixed enemies not always landing in the correct spot on return.
  • Doorman: Hotel Guest Hotel Guest now supports instant cast settings.
  • Doorman: Hotel Guest Hotel Guest returning guest now has a 100% time slow that decays to 0% over 1s.
  • Doorman: Hotel Guest Hotel Guest cost of stay damage reduced from 150 to 75.
  • Doorman: Hotel Guest Hotel Guest failure to check-out damage reduced from 250 to 125.
  • Doorman: Hotel Guest Hotel Guest T1 changed from "+2m Cast Range" to "-1 Stamina and -25s Cooldown."
  • Doorman: Hotel Guest Hotel Guest T2 changed from "Unstoppable Unstoppable while channeling" to "+1.5s Stun On Failure To Check Out and 150 Damage."
  • Doorman: Hotel Guest Hotel Guest T3 changed from "-50s Cooldown" to "Unstoppable Unstoppable while Hotel is occupied. 10s Cooldown on Failure to Check Out."

Drifter Drifter

Dynamo Dynamo

Graves Graves

Haze Haze

Infernus Infernus

Ivy Ivy

Kelvin Kelvin

Lady Geist Lady Geist

Lash Lash

  • Lash Lash: Increased sparkles.
  • Lash Lash: Fixed Ground Strike Ground Strike against players brought down from midair not doing damage.
  • Lash Lash: Grapple Grapple T2 weapon damage increased from +6 to +7.
  • Lash Lash: Grapple Grapple T3 changed from "+20% Fire Rate" to "+60% Air Control and +1 Stamina on Usage."
  • Lash Lash: Flog Flog cooldown increased from 24s to 26s.
  • Lash Lash: Flog Flog Attack Angle no longer increases with Spirit Power.
  • Lash Lash: Flog Flog heal vs heroes reduced from 60% to 50%.
  • Lash Lash: Flog Flog T2 increased from -12s Cooldown to -16s and now also reduces Fire Rate by 30%.
  • Lash Lash: Flog Flog T3 no longer reduces Fire Rate.
  • Lash Lash: Flog Flog T3 damage reduced from +86 to +80.
  • Lash Lash: Flog Flog T3 now also increases Attack Angle by 40 and Heal by +20%.
  • Lash Lash: Fixed Death Slam Death Slam camera sometimes being obstructed.
  • Lash Lash: Death Slam Death Slam throw distance no longer scales with Spirit Power.
  • Lash Lash: Death Slam Death Slam cooldown increased from 145s to 150s.
  • Lash Lash: Death Slam Death Slam T1 throw distance increased from +8m to +12m.
  • Lash Lash: Death Slam Death Slam T2 cooldown increased from -25s to -40s.
  • Lash Lash: Death Slam Death Slam T3 now also increases cast range by +10m.

McGinnis McGinnis

Mina Mina

Mirage Mirage

Mo & Krill Mo & Krill

Paige Paige

Paradox Paradox

Pocket Pocket

Rem Rem

  • Rem Rem: Lil Helpers Lil Helpers trooper base healing changed from 10/s to 8/s, with more constant healing frequency.
  • Rem Rem: Lil Helpers Lil Helpers trooper healing spirit scaling increased from 0.125 to 0.14.
  • Rem Rem: Naptime Naptime sleep move speed reduced from 2m/s to 1.5m/s.
  • Rem Rem: Naptime Naptime sleep duration decreased from 4.25s to 4s.
  • Rem Rem: Naptime Naptime radius decreased from 20m to 17m.
  • Rem Rem: Naptime Naptime T2 changed to "+0.5s Sleep Duration and +3m Radius."
  • Rem Rem: Naptime Naptime T3 now also grants +50% damage resist while channeling.

Seven Seven

Shiv Shiv

Silver Silver

  • Silver Silver: Mauling Leap damage scaling reduced from 1.9 to 1.5.
  • Silver Silver: Fixed Tail Whack being considered a movement ability.
  • Silver Silver: Tail Whack disarm duration reduced from 2.5s to 2s.
  • Silver Silver: Tail Whack slow duration increased from 1.5s to 2s.
  • Silver Silver: Tail Whack T3 changed from "+1s Disarm Duration" to "1.5s Debuff Duration."
  • Silver Silver: Lycan Curse Lycan Curse cooldown increased from 35s to 50s.
  • Silver Silver: Lycan Curse Lycan Curse base health bonus reduced from 100 to 75.
  • Silver Silver: Lycan Curse Lycan Curse no longer grants bullet/spirit resistance or move speed.
  • Silver Silver: Lycan Curse Lycan Curse T1 resist increased from +14% to +15%.
  • Silver Silver: Lycan Curse Lycan Curse T2 bonus health increased from 125 to 150.

Victor Victor

Vindicta Vindicta

Viscous Viscous

Warden Warden

Wraith Wraith

Yamato Yamato

Street Brawl

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