Bebop

Hook, Bomb, Punch
Hero type
Brawler
Abilities
Exploding Uppercut
Exploding Uppercut
Deal melee damagemelee damage to nearby enemies and apply knockback.

When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.

Exploding Uppercut can be used on allies.
Read more
Sticky Bomb
Sticky Bomb
Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.

If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.

Stacks diminish by half after 60 hits and 7 killsRead more
Grapple Arm
Grapple Arm
Launch out a mechanical hand that pulls the first character it hits, reeling them in.

Grapple Arm can be used on allies.
Read more
Hyper Beam
Hyper Beam
Channel a powerful torrent of energy that deals spirit damage and applies slowslow.Read more

Characteristics

Weapon
Falloff range
20 -> 51
Damage per second
59
Bullet damage
4.98
Bullets per second
11.90
Shoot move speed
0%
Clip size
66
Reload_duration
2.35c
Bullets speed
508m/s
Light melee
63
Heavy melee damage
116
Humble Pie
Beam Weapon
Оружие Bebop
Vitality
Max health
890
Base health regen
2.5
Bullet resistance
0%
Spirit resistance
0%
Reducing critical damage
0%
Max move speed
6.5m/s
Sprint speed
4.0m/s
Stamina
3
Stamina regen
Spirit
Ability cooldown
0%
Ability duration
0%
Ability range
0%
Spirit lifesteal
0%
Max charges increase
0
Charge cooldown
0%
Spirit power
0

Spiritual power increases the effectiveness of your skills and items

Exploding UppercutUppercut Damage 0.01

Exploding UppercutArea Damage 75

Exploding UppercutFire Rate +-14%

Sticky BombDamage 85

Sticky BombSticky Bomb Damage +1.0%

Sticky BombSticky Bomb Damage +2.5%

Hyper BeamDamage Per Second 160

Bonuses per Boon
Reaching each threshold gives:
or
Unlock skills or skill points
Skills are unlocked on the 0th, 1st, 4th and 6th gifts.
Performance improvements
The rewards reach their maximum on the 32nd gift.
+0.154 to base Bullet Damage
+65 to base Health
+1.58 to base Melee Damage
+59 Weapon Range Bonus
+0.3 to Bullet Armor
+1.1 to Spirit Power
The Hero's Story
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.
Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.
Hooks an enemy for a knockout combo
 

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