Super Yamato
Hero
Yamato


Power Slash
Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.
Press Ability 1 orto trigger the strike early, dealing partial damage.Read more
Press Ability 1 orto trigger the strike early, dealing partial damage.Read more

Flying Slash
Throw a grappling hook to reel yourself towards an enemy, dealing Light
melee damage and slowing the target when you arrive.Read more

Crimson Slash
Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.Read more

Shadow Transformation
Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist.
When you get a hero kill, you heal and the duration is extended.Read more
When you get a hero kill, you heal and the duration is extended.Read more
Build id
242164
Lane - Heals
Usually Resto and Melee




#Citadel_HeroBuilds_Lane
Early Core (Where did the queue group go? Queue build can be used for now)








CD
Illusion Tank
eHP Bursts








Gun Spike






Anti-Tank
Required super late game





No Escape
No One Escapes Yamato





Burst
Defense
Can get as a counter to their highest damage








Counter
ES/HH Gun Burst




Heals
These are needed less often. Includes build notes






Punch
Experimental
Experimental and removed items. 1st row could be useful

































The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Power Slash
1
2
5

Flying Slash
1
2
5

Crimson Slash
1
2
5

Shadow Transformation
1
2
5

















