iL.Strix™ Vindicta [Hybrid]

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Hero

Vindicta

Vindicta
Stake
Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.Read more
Flight
Flight
Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.Read more
Crow Familiar
Crow Familiar
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.Read more
Assassinate
Assassinate
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.Read more
Build id
146969
#Citadel_HeroBuilds_EarlyGame

4.8k Spirit Spike | Start roaming as early as possible

Swift Striker
Swift Striker
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Rapid Rounds
Rapid Rounds
Weapon
800
Opening Rounds
Opening Rounds
Weapon
1 600
Early Greens
Healing Rite
Healing Rite
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Get 1 of these
Battle Vest
Battle Vest
Vitality
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
#Citadel_HeroBuilds_MidGame

If Needed Sell: SwS (Swift Striker) / HB (Healbane) / OR (Opening Rounds)

Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Mystic Burst
Mystic Burst
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Counterspell
Counterspell
Vitality
3 200
Blood Tribute
Blood Tribute
Weapon
3 200
Boundless Spirit
Boundless Spirit
Spirit
6 400
Upgrade
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
3rd/4th Flex Slot

> HB

Crippling Headshot
Crippling Headshot
Weapon
6 400
Weakening Headshot
Weakening Headshot
Weapon
1 600
#Citadel_HeroBuilds_LateGame

> OR (Opening Rounds)

Ricochet
Ricochet
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Leech
Leech
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Late Game Optionals
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Escalating Exposure
Echo Shard
Echo Shard
Spirit
6 400
Anti Weapon
Warp Stone
Warp Stone
Vitality
3 200
Siphon Bullets
Siphon Bullets
Vitality
6 400
Return Fire
Return Fire
Vitality
1 600
Metal Skin
Metal Skin
Vitality
3 200
Suppressor
Suppressor
Spirit
1 600
Plated Armor
Plated Armor
Vitality
6 400
Anti Spirit
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Counters | More Survival Options
Alchemical Fire
Alchemical Fire
Weapon
3 200
Glass Cannon
Glass Cannon
Weapon
6 400
Enduring Speed
Enduring Speed
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Ethereal Shift
Ethereal Shift
Spirit
6 400
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Focus Lens
Focus Lens
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Potential Weapon Stuff
Headshot Booster
Hollow Point
Hollow Point
Weapon
3 200
Restorative Shot
Long Range
Long Range
Weapon
1 600
Mystic Shot
Mystic Shot
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Sharpshooter
Sharpshooter
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Lucky Shot
Lucky Shot
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
6 400
Veil Walker
Veil Walker
Vitality
3 200
Spirit Rend
Spirit Rend
Weapon
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
Greed
Trophy Collector
Trophy Collector
Vitality
3 200
Golden Goose Egg
Potential Vitality Stuff
Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Stamina Mastery
Stamina Mastery
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Debuff Reducer
Debuff Reducer
Vitality
1 600
Weapon Shielding
Weapon Shielding
Vitality
1 600
Guardian Ward
Guardian Ward
Vitality
1 600
Potential Spirit Stuff
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Spirit Sap
Spirit Sap
Spirit
1 600
Meh
Arcane Surge
Arcane Surge
Spirit
1 600

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Stake
Stake
1
2
5
Flight
Flight
1
2
5
Crow Familiar
Crow Familiar
1
2
5
Assassinate
Assassinate
1
2
5
 

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