Updated HealBot Dynamo
Hero
Dynamo


Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.Read more

Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.
: Bring nearby allies with you.Read more
: Bring nearby allies with you.Read more

Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.Read more
You can dash and melee without breaking the channel.Read more

Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.Read more
Build id
185287
Lane Phase
Get in whatever order. Fleet footwork is such a good support item but sell if you need an active slot for tech








Early Game
You're just a healer. You stand in the back and rescue beam who can't properly position, then full heal them and let them TDM more. Rush in to ult and then get to back again.






Mid Game
just get them in this order, if super far ahead, skip everything for refresher. If buying in order, get refresher over Aura always. Aura before refresher when only on 3k is fine tho








Mid Game Situational
Targeted stuff, read annotations.










Late Game/Sitational
Just flex stuff. Rapid Recharge if you have extra money, Kevlar/Unstoppable good too into certain teams, can also go curse. After your main build you have 2 flex spots free so keep that in mind.










Category 7
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Kinetic Pulse
1
2
5

Quantum Entanglement
1
2
5

Rejuvenating Aurora
1
2
5

Singularity
1
2
5




