top 1 lash SA

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Hero

Lash

Lash
Ground Strike
Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.Read more
Grapple
Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.Read more
Flog
Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.Read more
Death Slam
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Attack to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.Read more
Build id
167769
#Citadel_HeroBuilds_Early
Headshot Booster
Mystic Shot
Mystic Shot
Weapon
1 600
Extra Stamina
Extra Stamina
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Headhunter
Headhunter
Weapon
3 200
situational
Crippling Headshot
Crippling Headshot
Weapon
6 400
Healing Rite
Healing Rite
Vitality
800
Silence Wave
Silence Wave
Spirit
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Focus Lens
Focus Lens
Spirit
6 400
Guardian Ward
Guardian Ward
Vitality
1 600
Recharging Rush
Recharging Rush
Weapon
1 600
#Citadel_HeroBuilds_Mid
Warp Stone
Warp Stone
Vitality
3 200
Healbane
Healbane
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Late (veja as notas)
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Escalating Exposure
Refresher
Refresher
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Divine Barrier
Divine Barrier
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Mystic Reverb
Mystic Reverb
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Ground Strike
Ground Strike
1
2
5
Grapple
Grapple
1
2
5
Flog
Flog
1
2
5
Death Slam
Death Slam
1
2
5
 

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