Death Slam
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Attack to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.Read more
150s Cooldown
20m Cast Range
2.3s Channel Duration
-1.0s Charge Delay
6m Impact Radius
105
Impact Damage
x1
14m
Max Throw Distance
x0.1
-50%
Move Speed
4s
Slow Duration
0.3s
Charge Time
1
+12m Max Throw Distance
2
-40 Cooldown
5
Stun enemies in Radius for 1.2s
+6m Cast Range
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