Renon's Eternus Seven

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Hero

Seven

Seven
Lightning Ball
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more
Static Charge
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more
Power Surge
Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more
Storm Cloud
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
270816
#Citadel_HeroBuilds_Early
Slowing Bullets
Slowing Bullets
Weapon
1 600
Extra Spirit
Extra Spirit
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Weighted Shots
Weighted Shots
Weapon
3 200
Early Options
Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
T2 Options

Get Your Greens!

Healbane
Healbane
Vitality
1 600
Suppressor
Suppressor
Spirit
1 600
Ramping Up
Toxic Bullets
Toxic Bullets
Weapon
3 200
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Leech
Leech
Vitality
6 400
Duration Extender
Duration Extender
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Duration
Superior Duration
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Moar Decisions
Crippling Headshot
Crippling Headshot
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Unstoppable
Unstoppable
Vitality
6 400
Ethereal Shift
Ethereal Shift
Spirit
6 400
Escalating Exposure
Refresher
Refresher
Spirit
6 400
Spirit Rend
Spirit Rend
Weapon
3 200
Lightning Scroll
Lightning Scroll
Spirit
6 400
Anti-Spirit
Silencer
Silencer
Weapon
6 400
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Counterspell
Counterspell
Vitality
3 200
Spirit Shielding
Spirit Shielding
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Anti-Gun
Battle Vest
Battle Vest
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Anti-Heal
Inhibitor
Inhibitor
Vitality
6 400
Spirit Burn
Spirit Burn
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Lightning Ball
Lightning Ball
1
2
5
1
2
5
Static Charge
Static Charge
1
2
5
1
2
5
Power Surge
Power Surge
1
2
5
1
2
5
Storm Cloud
Storm Cloud
1
2
5
1
2
5
 

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