Mug and Krill

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Hero

Mo & Krill

Mo & Krill
Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.Read more
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus.

When you jump out, deal spirit damage, slowslow, and knockup.Read more
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.Read more
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.Read more
Build id
219414
#Citadel_HeroBuilds_EarlyGame

BUY EVERYTHING! & Optimized Order & Swap TC for WS or VWm

Monster Rounds
Monster Rounds
Weapon
800
Fleetfoot
Fleetfoot
Weapon
1 600
Alchemical Fire
Alchemical Fire
Weapon
3 200
Extra Regen
Extra Regen
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Torment Pulse
Torment Pulse
Spirit
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Core

Late game Exodia -- Build in order

Phantom Strike
Phantom Strike
Vitality
6 400
Duration Extender
Duration Extender
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Core

Beef Up

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Scourge
Scourge
Spirit
6 400
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Extras

if needed

Healing Booster
Healing Booster
Vitality
1 600
Mystic Expansion
Cold Front
Cold Front
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Arctic Blast
Arctic Blast
Spirit
6 400
Optional additions
Close Quarters
Close Quarters
Weapon
800
Restorative Shot
Mystic Shot
Mystic Shot
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Healing Rite
Healing Rite
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Decay
Decay
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Infuser
Infuser
Vitality
6 400
Veil Walker
Veil Walker
Vitality
3 200
Rapid Rounds
Rapid Rounds
Weapon
800
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200
Trophy Collector
Trophy Collector
Vitality
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Tech Options

Sometimes you just need these

Berserker
Berserker
Weapon
3 200
Tesla Bullets
Tesla Bullets
Weapon
3 200
Siphon Bullets
Siphon Bullets
Vitality
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Restorative Locket
Restorative Locket
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Leech
Leech
Vitality
6 400
Knockdown
Knockdown
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Spirit Burn
Spirit Burn
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Blood Tribute
Blood Tribute
Weapon
3 200
Spellbreaker
Spellbreaker
Vitality
6 400
ONE SHOT

Burrow - Phantom Strike - SCORN - Unburrow - Alchemical Fire - Sand Blast - Combo = 3k+ DMG ONE SHOT EVERYTHING EVEN TANKS

Melee Charge
Melee Charge
Weapon
1 600
Melee Lifesteal
Melee Lifesteal
Vitality
800
Lifestrike
Lifestrike
Vitality
3 200
Spirit Strike
Spirit Strike
Spirit
800
Spirit Snatch
Spirit Snatch
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
Lane Phase is hard!

Play around the enemy's minions. With Healing Booster your 1 can heal you to full HP everytime you press it in their wave and if you manage to hit the enemy hero as well. You have to sustain in every wave to survive and be tactical with your Sand Blast to win out on a trade. When they're stuck at half health under turret you're free to farm and scale to GOD LEVEL. Watch out for ganks and use burrow defensively. If you're losing lane, get early armor pieces before damage and play more supportive until you scale.

Bugged garbage square

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Scorn
Scorn
1
2
5
Burrow
Burrow
1
2
5
Sand Blast
Sand Blast
1
2
5
Combo
Combo
1
2
5
 

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