Ball Out with Seven
Hero
Seven


Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more

Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more

Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more

Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
87795
#Citadel_HeroBuilds_EarlyGame
Clear wave quickly, try to hold back enemy pressure and don't die.








#Citadel_HeroBuilds_MidGame
After Toxic, be more confident in your duels and damage! Push!








Early Def
You WILL need one for lane.






#Citadel_HeroBuilds_LateGame
Sell your Early Def, 1.6k gun item and Supp(or Hex), and Cultist for slot space.










Defensive Core
Get one in Mid Game. Top row will be most useful, but look at the enemy's damage first!












Replacement Items
An assortment of alternate items, and why you should (not) care. If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)











The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Lightning Ball
1
2
5

Static Charge
1
2
5

Power Surge
1
2
5

Storm Cloud
1
2
5
