Tomahawk Cruise Missile Ready

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Hero

Grey Talon

Grey Talon
Charged Shot
Charged Shot
Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.Read more
Rain of Arrows
Rain of Arrows
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
for reduced jump height.
Press Jump / mantle to cancel the glide.Read more
Spirit Snare
Spirit Snare
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.Read more
Guided Owl
Guided Owl
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Build id
404293
MY BURD

left to right, top to bottom

Mystic Shot
Mystic Shot
Weapon
1 600
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Escalating Exposure
Arcane Surge
Arcane Surge
Spirit
1 600
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Trophy Collector
Trophy Collector
Vitality
1 600
Boundless Spirit
Boundless Spirit
Spirit
6 400
Mystic Reverb
Mystic Reverb
Spirit
6 400
Explanation:

- The core identity of this build is abusing the mental anguish of being ulted by GT, and the pretty low cooldown of said ult. - Your goal in the early game is to help (see: kill steal) your other lanes to get spirit stacks, improve team morale, and greatly decrease the enemy team's morale. - Mid game, you want to carry that momentum, helping your brawlers and early spikers finish off close fights, and keeping waves away from walkers (cause you can support from cross map). Don't join fights unless you got your charges up, and at least Boundless. - Late Game we should be shooting basically tank shells with out 1 (Spirit Burn and Reverb buffs feel AMAZING btw). You'll be playing a more traditional spirit talon from here on out, deleting health bars like no tomorrow.

When you buy green, you do less damage, but if you die, you do no damage at all.

with that being said, just dont die 4head

Warp Stone
Warp Stone
Vitality
3 200
Healing Rite
Healing Rite
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Counterspell
Counterspell
Vitality
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Cheat Death
Cheat Death
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
OR.....

completely troll but if you have a billion bird kill stacks, torment pulse will do way too much damage

Phantom Strike
Phantom Strike
Vitality
6 400
Spirit Strike
Spirit Strike
Spirit
800
Cold Front
Cold Front
Spirit
1 600
Decay
Decay
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Silence Wave
Silence Wave
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Arctic Blast
Arctic Blast
Spirit
6 400
ALSO...

here some actually good items lol

Long Range
Long Range
Weapon
1 600
Sharpshooter
Sharpshooter
Weapon
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Refresher
Refresher
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Recharging Rush
Recharging Rush
Weapon
1 600
Category 6
Kinetic Dash
Kinetic Dash
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Enduring Speed
Enduring Speed
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Cursed Relic
Cursed Relic
Spirit
6 400
Echo Shard
Echo Shard
Spirit
6 400
Inhibitor
Inhibitor
Vitality
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Weakening Headshot
Weakening Headshot
Weapon
1 600
Spellslinger
Spellslinger
Weapon
6 400
Golden Goose Egg

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Charged Shot
Charged Shot
1
2
5
1
2
1
2
5
1
2
1
2
1
2
5
Rain of Arrows
Rain of Arrows
1
2
5
1
2
1
2
5
1
2
1
1
2
5
Spirit Snare
Spirit Snare
1
2
5
1
2
1
2
5
1
2
1
1
2
Guided Owl
Guided Owl
1
2
5
1
2
1
2
5
1
2
1
2
5
1
2
1
2
5

News

Deadlock developers released a May 1 patch, rolled it back, and returned the Trophy Collector change
Deadlock developers released a May 1 patch, rolled it back, and returned the Trophy Collector change
Deadlock developers briefly released a patch with Trophy Collector changes, temporarily rolled the update back, and later brought back the -15% weapon damage vs NPCs change.
  • New🔥
Deadlock Gameplay Update - 04-30-2026
Deadlock Gameplay Update - 04-30-2026
Deadlock Patch Notes Update: Major balance changes include new T4 item Indomitable, global lifesteal nerfs, Shadow Weave & Frenzy reworks, bullet damage tuning, and adjustments for 20+ heroes (Celeste buffs, Haze mobility, Vyper nerfs) plus Street Brawl mode tweaks.
  • New🔥
Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.