Super Bebop

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Hero

Bebop

Bebop
Exploding Uppercut
Exploding Uppercut
Deal melee damagemelee damage to nearby enemies and apply knockback.

When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.

Exploding Uppercut can be used on allies.
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Sticky Bomb
Sticky Bomb
Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.

If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.

Stacks diminish by half after 60 hits and 7 killsRead more
Grapple Arm
Grapple Arm
Launch out a mechanical hand that pulls the first character it hits, reeling them in.

Grapple Arm can be used on allies.
Read more
Hyper Beam
Hyper Beam
Channel a powerful torrent of energy that deals spirit damage and applies slowslow.Read more
Build id
47027
Lane

2,2,2 | Normal Bebop Gameplay, oram around with movement speed for awhile to assemble Exodia.

Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Expansion
Rapid Rounds
Rapid Rounds
Weapon
800
We Cookin With Laser

On cooldown run around do bebop things, off cooldown surprass a whole lane, destroy towers, coordanize with team since you could be stun out of ult <4>. Max it first as people can't tank your damage and out heal the scaling. *Requires 2 Flex slow for purple* |SELL SPRINT BOOTS|

Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Suppressor
Suppressor
Spirit
1 600
IMPORTANT for Ult <4>

Upgrade Purple, Sup Duration and CD 1st for perma Ult. If you have enough range, just skip ahead to Full CD items.

Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Pure Cooldown Reduction

At this point you're just aiming to get all of these. Luckily you have enchanter's Barrier. Hopefully you never sold it.

Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Your Yellows ++
Fleetfoot
Fleetfoot
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Rapid Rounds
Rapid Rounds
Weapon
800
Your Greens ++
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Your Purples ++
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Super Bebop :Activated:

Shred everyone from the air, swap with anything you don't think is required for the game. As jumping to a higher platform and warp stoning up works too since air dash is a thing, ult and look at the circle of purple beam shred them to pieces. (Optional)

Mid Game

A reachable build. (25250 Souls) Mystic Vul + Sup *Opt. if not flex slow* (27750 Souls)

Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Extra Stamina
Extra Stamina
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Suppressor
Suppressor
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Late Game

This is reachable but you're decently squishy, Swap out the greens if you need more tankiness. (47000 Souls)

Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
End Game (Why the game hasn't end?)

You might be asking why the game hasn't end. If you're heavily CC you probably should've buy Unstoppable at this point. But you know life goes on. (73900 Souls)

Warp Stone
Warp Stone
Vitality
3 200
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Escalating Exposure
Magic Carpet
Magic Carpet
Spirit
6 400

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