Speedy Police Man

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Hero

Warden

Warden
Alchemical Flask
Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more
Willpower
Willpower
Gain a Barrier and bonus move speed.Read more
Binding Word
Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more
Last Stand
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.Read more
Build id
260400
I Smell Some Crime!

*Sniff Sniff Sniff* I smell something fishy around here...

Monster Rounds
Monster Rounds
Weapon
800
Extra Health
Extra Health
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Losing Crime?

Need Backup!

Healing Rite
Healing Rite
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Restorative Locket
Restorative Locket
Vitality
1 600
Crime Uproot Ministry (Cee. Um. Meh.)

In the Sector-07. Crime run rampant. Violent gangs roam the streets. Laws are worthless.

Majestic Leap
Majestic Leap
Vitality
3 200
Extra Spirit
Extra Spirit
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Lightning Scroll
Lightning Scroll
Spirit
6 400
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Maximum Crime Spoted!

*Wee Woo Wee Woo!* That a sound of da police!

Vampiric Burst
Vampiric Burst
Vitality
6 400
Duration Extender
Duration Extender
Spirit
1 600
Superior Duration
Superior Duration
Spirit
3 200
Refresher
Refresher
Spirit
6 400
Juggernaut
Juggernaut
Vitality
6 400
Sending S.W.A.T. Unit

CHARRRRGGGEEE!

Siphon Bullets
Siphon Bullets
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Situational

Buy if needed.

Warp Stone
Warp Stone
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Decay
Decay
Spirit
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Ethereal Shift
Ethereal Shift
Spirit
6 400
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Spirit Sap
Spirit Sap
Spirit
1 600
Focus Lens
Focus Lens
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Alchemical Flask
Alchemical Flask
1
2
5
Willpower
Willpower
1
2
5
Binding Word
Binding Word
1
2
5
Last Stand
Last Stand
1
2
5

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