SN|P3R : Emberline [Dash Infernus]
Hero
Infernus


Napalm
Spew an incendiary mixture, dealing spirit damage, applying
slow, and coating targets in napalm.Read more
slow, and coating targets in napalm.Read more
Flame Dash
Dash forward, gaining
slow resistance while leaving a flaming trail that deals spirit damage over time.
Hold [W] while active to dash farther.Read more
slow resistance while leaving a flaming trail that deals spirit damage over time. Hold [W] while active to dash farther.Read more

Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.
Abilities refresh the base burn duration.Read more
Abilities refresh the base burn duration.Read more

Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.
Once cast, Concussive Combustion cannot be interrupted.Read more
Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
407305
#Citadel_HeroBuilds_Early
L-R || Added Titanic Mag & Burst Fire to improve Afterburn application & avoid being a 1-trick Dashfernus build









#Citadel_HeroBuilds_Early


CORE
Very Flexible Buy Order || Items like Warp Stone can be bought early, as per game flow









Armors


Late : Greens




Late : Survival


Good : Spirit Options





Good : Green Options




Fire Rate


Good : Gun Options





The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Napalm
1
2
5

Flame Dash
1
2
5

Afterburn
1
2
5

Concussive Combustion
1
2
5



