Simple Warden Build (Holy Beartrap + Lifesteal)

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Hero

Warden

Warden
Alchemical Flask
Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more
Willpower
Willpower
Gain a Barrier and bonus move speed.Read more
Binding Word
Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more
Last Stand
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.Read more
Build id
59354
#Citadel_HeroBuilds_EarlyGame

Healing Rite (optional), Buy in order

Active Reload
Active Reload
Weapon
1 600
Sprint Boots
Sprint Boots
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Mystic Expansion
Rapid Rounds
Rapid Rounds
Weapon
800
#Citadel_HeroBuilds_MidGame

Buy in order

Fleetfoot
Fleetfoot
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Mid game (Situational)
Slowing Bullets
Slowing Bullets
Weapon
1 600
Fortitude
Fortitude
Vitality
3 200
Weighted Shots
Weighted Shots
Weapon
3 200
#Citadel_HeroBuilds_LateGame

Extra Ammo (IR>Trap)

Burst Fire
Burst Fire
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Leech
Leech
Vitality
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
End game

DPS GOD (SD>Trap)

Glass Cannon
Glass Cannon
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Infuser
Infuser
Vitality
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Armor - Buy either Spirit or Bullet Armor.
Healing Nova
Healing Nova
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Divine Barrier
Divine Barrier
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Useful End game

Non Essentials

Hollow Point
Hollow Point
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Rescue Beam
Rescue Beam
Vitality
3 200
Knockdown
Knockdown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Colossus
Colossus
Vitality
6 400
 

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