Seven Balls Melee by MINICUBANT
Hero
Seven


Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more

Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more

Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more

Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
264080
#Citadel_HeroBuilds_EarlyGame
Sell order: Healing Rite, Monster Rounds, Extra Charge Reactive Barrier great









Early help


#Citadel_HeroBuilds_MidGame
Echo Shard at 19600 (delay Sup Durat if you buy 1 optional)







Anti Parry
Colossus / Unstoppable too
#Citadel_HeroBuilds_LateGame
Read note and chose your order.





Those who hate
Unlimited CC works






Melee counter
Also good for the build
Bullet counter





Global Survivability




Spirit and CC counter
Reactive Barrier too






Other
IDK, don't buy






The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Lightning Ball
1
2
5

Static Charge
1
2
5

Power Surge
1
2
5

Storm Cloud
1
2
5







