Mixed Sniper ( DingusM )

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Hero

Vindicta

Vindicta
Stake
Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.Read more
Flight
Flight
Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.Read more
Crow Familiar
Crow Familiar
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.Read more
Assassinate
Assassinate
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.Read more
Build id
183106
#Citadel_HeroBuilds_EarlyGame
Long Range
Long Range
Weapon
1 600
Sharpshooter
Sharpshooter
Weapon
3 200
Extra Spirit
Extra Spirit
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Recharging Rush
Recharging Rush
Weapon
1 600
If Not Landing Ult Kills
Monster Rounds
Monster Rounds
Weapon
800
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Mid Game (2 Flex Slots)
Alchemical Fire
Alchemical Fire
Weapon
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Surge of Power
Surge of Power
Spirit
3 200
Escalating Exposure
Echo Shard
Echo Shard
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Lane Survivability
Restorative Shot
Healing Rite
Healing Rite
Vitality
800
Late Game (All Flex Slots)
Ricochet
Ricochet
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Landing Big Stakes
Mystic Expansion
Duration Extender
Duration Extender
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Lacking Escape
Warp Stone
Warp Stone
Vitality
3 200
Extra Stamina
Extra Stamina
Vitality
800
Arcane Surge
Arcane Surge
Spirit
1 600
If Defense Is Lacking
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Fury Trance
Fury Trance
Vitality
3 200
Against CC/Debuffs
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Counterspell
Counterspell
Vitality
3 200
Stacking Like Crazy
Extra Charge
Extra Charge
Spirit
800
Rapid Recharge
Rapid Recharge
Spirit
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Stake
Stake
1
2
5
Flight
Flight
1
2
5
Crow Familiar
Crow Familiar
1
2
5
Assassinate
Assassinate
1
2
5
 

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