Kilroy Pocket

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloak will not cancel Barrage.
Read more
Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
300407
#Citadel_HeroBuilds_Early

rough L-R until cultist + extra situational items, get cultist by 8 min and smite tier 3 / Rite when need

Monster Rounds
Monster Rounds
Weapon
800
Extra Stamina
Extra Stamina
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Boundless Spirit
Boundless Spirit
Spirit
6 400
Sitational #2
Reactive Barrier
Reactive Barrier
Vitality
1 600
Restorative Locket
Restorative Locket
Vitality
1 600
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
#Citadel_HeroBuilds_Late

rough L-R until boundless + extra situational items, buy what needed; choose unstop or infuser

Warp Stone
Warp Stone
Vitality
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Spirit Resilience
Spirit Resilience
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Tankbuster
Tankbuster
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Cheat Death
Cheat Death
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Sitational #2
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Suppressor
Suppressor
Spirit
1 600
Refresher
Refresher
Spirit
6 400
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
1
2
5
1
2
5
1
2
5
Flying Cloak
Flying Cloak
1
2
5
1
2
5
1
2
1
2
Enchanter's Satchel
Enchanter's Satchel
1
2
5
1
2
5
1
2
5
1
2
5
Affliction
Affliction
1
2
5
1
2
5
1
2
5
1
2
5

News

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Deadlock Minor Update – November 4, 2026
Deadlock Minor Update – November 4, 2026
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Deadlock Halloween 2026 Update: New Event, Hero Balance Changes and Patch Notes Copy
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  • New🔥

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