John's Lash Build

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Hero

Lash

Lash
Ground Strike
Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.Read more
Grapple
Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.Read more
Flog
Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.Read more
Death Slam
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Pressto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.Read more
Build id
136966
General laning (choose spirit or gun)

Headshot booster is a good early lane decision even if going spirit

Headshot Booster
Mystic Shot
Mystic Shot
Weapon
1 600
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Cold Front
Cold Front
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Headhunter
Headhunter
Weapon
3 200
Lane Greens (buy 2 typically extra regen / stamina mastery)
Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Rebuttal
Rebuttal
Vitality
800
#Citadel_HeroBuilds_MidGame
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Util/Defensive items
Warp Stone
Warp Stone
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Counterspell
Counterspell
Vitality
3 200
Buy early if fed by 15 mins
Mystic Reverb
Mystic Reverb
Spirit
6 400
#Citadel_HeroBuilds_LateGame

Boundless first unless enemy has ridiculous CC then unstoppable

Unstoppable
Unstoppable
Vitality
6 400
Rapid Recharge
Rapid Recharge
Spirit
3 200
Arctic Blast
Arctic Blast
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Ground Strike
Ground Strike
1
2
5
Grapple
Grapple
1
2
5
Flog
Flog
1
2
5
Death Slam
Death Slam
1
2
5

News

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