Concerns of The Deep? I'm Ballin'
Viscous




Punching an enemy deals
slow.You and your allies have increased Air Control.Read more

Buy left to right. Use Splatter (1) as often as possible! Remember to dash-jump before using Splatter (1) or Goo Ball (4) once you get Arcane Surge! Buy a Lane Extra item if you're struggling.






Buy one of those items if you are struggling, so that you remain in lane! Sell the item you picked later.





Buy left to right. You can grab an extra active, after Warp Stone, for either more damage or utility! If you are struggling to survive, check the Survival category and grab whatever you need. Sell Monster Rounds whenever you need a slot.











If you find yourself struggling to stay alive, consider one (Or more!) of those items. They will increase your survivability a lot, depending on who you are facing!










Buy left to right or in the order you wish after Superior Duration. You can sell Arcane Surge and Enchanter's Emblem. Spirit Burn can be bought sooner for Anti-Heal. Never buy Escalating Exposure before Spirit Burn.







When Goo Ball (4) is fully upgraded, you can use active items during it! Here are some additional actives for various situations! Recommendation: Unstoppable & Colossus










These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.



























The order of leveling abilities







