Cirno's Healnade

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Hero

Kelvin

Kelvin
Frost Grenade
Frost Grenade
Throw a grenade that explodes in a cloud of freezing ice that heals allies and applies spirit damage and move speed reduction to enemies.Read more
Ice Path
Ice Path
Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press Dash / Crouch / slide to travel up or down while in Ice Path.Read more
Arctic Beam
Arctic Beam
Shoot freezing cold energy out in front of you, damaging targets and progressively reducing their movement and fire rate the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.Read more
Frozen Shelter
Frozen Shelter
Target yourself or a Hero to freeze the air and create an impenetrable dome around them. While in the dome, allies gain rapid regeneration and enemies are slowed.

Objectives becomes Invulnerable and Frozen under Frozen ShelterRead more
Build id
229306
Stage 1: Starting out

This has a Left -> Right order, but you should buy what you really need first.

Extra Regen
Extra Regen
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Arcane Surge
Arcane Surge
Spirit
1 600
Trophy Collector
Trophy Collector
Vitality
1 600
Optional Laning Buys
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Rebuttal
Rebuttal
Vitality
800
Recharging Rush
Recharging Rush
Weapon
1 600
Stage 2: Healing items

Rescue Beam by default, others depend on team comp and situations.

Healing Nova
Healing Nova
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Guardian Ward
Guardian Ward
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Stage 3: Cirno's cores

Play around your team, toss grenade from the sky to heal and deal damage, keep dome for securing kills and contest urns if possible.

Enduring Speed
Enduring Speed
Vitality
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Boundless Spirit
Boundless Spirit
Spirit
6 400
Mid-Game's Endurance Training
Return Fire
Return Fire
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Stage 6A: The Helping Hand Route (Standard)
Echo Shard
Echo Shard
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Scourge
Scourge
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Stage 6B: The Nuclear Route
Tankbuster
Tankbuster
Spirit
3 200
Escalating Exposure
Spirit Burn
Spirit Burn
Spirit
6 400
Mystic Reverb
Mystic Reverb
Spirit
6 400
Handymann's Utility Kit

Might be useful

Hunter's Aura
Hunter's Aura
Weapon
3 200
Alchemical Fire
Alchemical Fire
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Healbane
Healbane
Vitality
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Other Endurance Training

If you need something outside of the common mid-game green buys

Warp Stone
Warp Stone
Vitality
3 200
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Debuff Reducer
Debuff Reducer
Vitality
1 600
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400
THE INTRUSIVE THOUGHTS

Do not touch unless you're a professional Kelvin enjoyer.

Point Blank
Point Blank
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Colossus
Colossus
Vitality
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Focus Lens
Focus Lens
Spirit
6 400
Spellslinger
Spellslinger
Weapon
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Frost Grenade
Frost Grenade
1
2
5
Ice Path
Ice Path
1
2
5
Arctic Beam
Arctic Beam
1
2
5
Frozen Shelter
Frozen Shelter
1
2
5

News

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Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥
Deadlock Update — May 28, 2026
Deadlock Update Patch Notes — May 28, 2026
Deadlock received a minor update on May 28, 2026. The patch changes Urn spawn timings, removes the 35% Bullet and Spirit Resist aura while the Urn is carried or dropped, adjusts Urn holding timers, and updates trooper parry interactions.
  • New🔥
Deadlock Patch Update for May 26, 2025
Deadlock Patch Update for May 26, 2025: New Urn Changes
Valve has released a follow-up Deadlock update, introducing more Urn changes, including new drop-off locations, adjusted timers, and runner buffs.
  • New🔥

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