Viperwow's Dynamo (Support)

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Hero

Dynamo

Dynamo
Kinetic Pulse
Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.Read more
Quantum Entanglement
Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.

: Bring nearby allies with you.Read more
Rejuvenating Aurora
Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.Read more
Singularity
Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.Read more
Build id
279029
T1

Rush for Healing Rite and Extra Charge. The rest is not that necessary on early stages.

Headshot Booster
Extra Regen
Extra Regen
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Mystic Expansion
Rebuttal
Rebuttal
Vitality
800
Spirit Damage focus
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
T2

Rush for Healing booster, then T3 Radiant Regeneration, Healing Tempo and Heroic Aura

Enduring Speed
Enduring Speed
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Restorative Locket
Restorative Locket
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Spirit Damage focus
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Spirit Sap
Spirit Sap
Spirit
1 600
T3

Buy Rescue Beam and Heroic Aura first. They are core items for support. Then focus on Superior Cooldown or Healing Tempo if haven't bought it yet.

Heroic Aura
Heroic Aura
Weapon
3 200
Healing Nova
Healing Nova
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Tankbuster
Tankbuster
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
For additional defense

Use it for Lash/Wraith-mains :)

Warp Stone
Warp Stone
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Veil Walker
Veil Walker
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
T4

Healing Tempo is a core, the rest is for damage and late game. Especially Spirit Burn for your stomp and ultimate.

Refresher
Refresher
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Useful, but situational

If you trade some damage items for those it'll be okay

Vortex Web
Vortex Web
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Witchmail
Witchmail
Vitality
6 400
Hints:

You should focus on supportive techniques or damaging via stomp + black hole. It would be not so easy to improve both damage and healing. So, prefer buffing teammates. You can buy Warp Stone or even Veil Walker instead of Juggernaut-tree items and save a lot of money, but you will lose you debuffing ability on blackhole.

The rest

Just possible items

Dispel Magic
Dispel Magic
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Decay
Decay
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Echo Shard
Echo Shard
Spirit
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Focus Lens
Focus Lens
Spirit
6 400
Disarming Hex
Disarming Hex
Spirit
3 200
Scourge
Scourge
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Kinetic Pulse
Kinetic Pulse
1
2
5
Quantum Entanglement
Quantum Entanglement
1
2
5
Rejuvenating Aurora
Rejuvenating Aurora
1
2
5
Singularity
Singularity
1
2
5

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