Venta Last Stomp/Singularity

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Hero

Dynamo

Dynamo
Kinetic Pulse
Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.Read more
Quantum Entanglement
Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.

: Bring nearby allies with you.Read more
Rejuvenating Aurora
Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.Read more
Singularity
Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.Read more
Build id
236021
#Citadel_HeroBuilds_EarlyGame
Headshot Booster
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Rapid Recharge
Rapid Recharge
Spirit
3 200
Headhunter
Headhunter
Weapon
3 200
Weakening Headshot
Weakening Headshot
Weapon
1 600
Optional
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
#Citadel_HeroBuilds_MidGame
Warp Stone
Warp Stone
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Refresher
Refresher
Spirit
6 400
Mid Optionals
Heroic Aura
Heroic Aura
Weapon
3 200
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
#Citadel_HeroBuilds_LateGame
Crippling Headshot
Crippling Headshot
Weapon
6 400
Cheat Death
Cheat Death
Vitality
6 400
Other viable items

Decide which are needed

Phantom Strike
Phantom Strike
Vitality
6 400
Scourge
Scourge
Spirit
6 400
Witchmail
Witchmail
Vitality
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400
Disables

Buy 1 at least to fill your active slot | Slow hex or SW prior

Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Disarming Hex
Disarming Hex
Spirit
3 200
Counter Buys

Debuff remover and Counterspell 100%

Bullet Resilience
Bullet Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Decay
Decay
Spirit
3 200
Counterspell
Counterspell
Vitality
3 200
Divine Barrier
Divine Barrier
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Kinetic Pulse
Kinetic Pulse
1
2
5
Quantum Entanglement
Quantum Entanglement
1
2
5
Rejuvenating Aurora
Rejuvenating Aurora
1
2
5
Singularity
Singularity
1
2
5

News

Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock June 11, 2026 minor update patch notes: Urn nerfs, comeback bounty buffs, Street Brawl changes, hero balance for Apollo, Bebop, Warden, Seven, Grey Talon, Holliday, McGinnis, Pocket, Victor and more.
  • New🔥
Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥

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