Ulysses Hybrid
Hero
Pocket


Barrage
Channel to start launching projectiles that deal spirit damage and apply
slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloak will not cancel Barrage.Read more
slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloak will not cancel Barrage.Read more

Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more

Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more

Affliction
Applies damage over time to enemies nearby.
Affliction's damage is non-lethal and does not apply item procs.Read more
Affliction's damage is non-lethal and does not apply item procs.Read more
Build id
286916
Lane - 1
Can buy more Vital items if getting hard bullied






After Lane Core - 2
Can go cultist if losing hard.





Post gun core
Not dying is Needed given how expensive these are. Can go heal bane if many healers and surpressor/disarming hex if many guns/a hard gun carry. (Wraith, vyper)










Whatever mobility/active you need or want
Self explanatory

















Defense Items
Get 1.6k's early if needed.




















The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Barrage
1
2
5

Flying Cloak
1
2
5

Enchanter's Satchel
1
2
5

Affliction
1
2
5



