Ult/Ball
Hero
Seven


Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more

Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more

Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more

Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
270319
Early Game
Most of your damage will still be from gun.






Early Defensive
Usually extra regen is enough.





Mid Game
Ball and Surge spirit damage are now the priority.





Mid Support
Can pick these up in between Mid Game or at the end.





Late Game
Look to sell early def, and eventually gun items.






Mid to Late Defensive





End Game











The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Lightning Ball
1
2
5

Static Charge
1
2
5

Power Surge
1
2
5

Storm Cloud
1
2
5



