stardust's serious spirit slayer build
Hero
Pocket


Barrage
Channel to start launching projectiles that deal spirit damage and apply
slow around their impact point. Projectiles that hit a hero grant Pocket
increased damage that stacks.
Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloaking will not cancel Barrage.Read more
slow around their impact point. Projectiles that hit a hero grant Pocket Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloaking will not cancel Barrage.Read more

Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more

Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more

Affliction
Applies damage over time to enemies nearby.
Affliction's damage is non-lethal and does not apply item procs.Read more
Affliction's damage is non-lethal and does not apply item procs.Read more
Build id
314141
early core
take a t2 green to complete green spike. emblem or healbane (later) should be default





early situationals








mid game core
take vuln and/or a CC item for purple spike early





take 0-2


lockdown items
take 0-2






extra survival options and armors








other midgame situationals






late core
lategame survival
take if you're getting shot/CCed a lot and an armor doesnt fit. Default to kevlar.





late damage/catch
pick 1+ before transcendant










The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Barrage
1
2
5

Flying Cloak
1
2
5

Enchanter's Satchel
1
2
5

Affliction
1
2
5






