SN|P3R : Molten Fury

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Infernus

Infernus
Napalm
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.Read more
Flame Dash
Flame Dash
Dash forward, gaining slow resistanceslow resistance while leaving a flaming trail that deals spirit damage over time.

Hold [W] while active to dash farther.Read more
Afterburn
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh the base burn duration.Read more
Concussive Combustion
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
256053
1. Early

L-R || Can get Titanic / Swift Striker earlier || Can buy QSR || Can opt directly for Spirit Resil over Enchanters

Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Rounds
Rapid Rounds
Weapon
800
Early Options
Healing Rite
Healing Rite
Vitality
800
Healbane
Healbane
Vitality
1 600
2. CORE

Flexible buy order || ⇧Enchanters → Spirit Resilience (can do before S.Overflow to protect Green 4.8K)

Swift Striker
Swift Striker
Weapon
1 600
Titanic Magazine
Titanic Magazine
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Ricochet
Ricochet
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Leech
Leech
Vitality
6 400
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Boundless Spirit
Boundless Spirit
Spirit
6 400
Armors
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
End Game : Attack
Crippling Headshot
Crippling Headshot
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Inhibitor
Inhibitor
Vitality
6 400
Capacitor
Capacitor
Weapon
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
End Game : Defense
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Green : Utilities
Warp Stone
Warp Stone
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Good Gun Options
Burst Fire
Burst Fire
Weapon
3 200
Tesla Bullets
Tesla Bullets
Weapon
3 200
Spirit Rend
Spirit Rend
Weapon
3 200
Blood Tribute
Blood Tribute
Weapon
3 200
Good Green Options
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400
Good Spirit Options
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Spirit Burn
Spirit Burn
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Napalm
Napalm
1
2
5
Flame Dash
Flame Dash
1
2
5
Afterburn
Afterburn
1
2
5
Concussive Combustion
Concussive Combustion
1
2
5

News

Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥
Deadlock Update — May 28, 2026
Deadlock Update Patch Notes — May 28, 2026
Deadlock received a minor update on May 28, 2026. The patch changes Urn spawn timings, removes the 35% Bullet and Spirit Resist aura while the Urn is carried or dropped, adjusts Urn holding timers, and updates trooper parry interactions.
  • New🔥
Deadlock Patch Update for May 26, 2025
Deadlock Patch Update for May 26, 2025: New Urn Changes
Valve has released a follow-up Deadlock update, introducing more Urn changes, including new drop-off locations, adjusted timers, and runner buffs.
  • New🔥

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