SN|P3R : Molten Fury
Hero
Infernus


Napalm
Spew an incendiary mixture, dealing spirit damage, applying
slow, and coating targets in napalm.Read more
slow, and coating targets in napalm.Read more
Flame Dash
Dash forward, gaining
slow resistance while leaving a flaming trail that deals spirit damage over time.
Hold [W] while active to dash farther.Read more
slow resistance while leaving a flaming trail that deals spirit damage over time. Hold [W] while active to dash farther.Read more

Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.
Abilities refresh the base burn duration.Read more
Abilities refresh the base burn duration.Read more

Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.
Once cast, Concussive Combustion cannot be interrupted.Read more
Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
256053
1. Early
L-R || Can get Titanic / Swift Striker earlier || Can buy QSR || Can opt directly for Spirit Resil over Enchanters









Early Options


2. CORE
Flexible buy order || ⇧Enchanters → Spirit Resilience (can do before S.Overflow to protect Green 4.8K)









Armors


End Game : Attack





End Game : Defense
Green : Utilities
Good Gun Options





Good Green Options
Good Spirit Options
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Napalm
1
2
5

Flame Dash
1
2
5

Afterburn
1
2
5

Concussive Combustion
1
2
5















