Six Paths Yamato

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Hero

Yamato

Yamato
Power Slash
Power Slash
Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.
Press Ability 1 orto trigger the strike early, dealing partial damage.Read more
Flying Slash
Flying Slash
Throw a grappling hook to reel yourself towards an enemy, dealingmelee damagemelee damage and slowing the target when you arrive.Read more
Crimson Slash
Crimson Slash
Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.Read more
Shadow Transformation
Shadow Transformation
Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist.
When you get a hero kill, you heal and the duration is extended.Read more
Build id
273900
Lane - Damage

Usually in order or rush the gun items first

Close Quarters
Close Quarters
Weapon
800
Mystic Shot
Mystic Shot
Weapon
1 600
Mystic Burst
Mystic Burst
Spirit
800
Spirit Strike
Spirit Strike
Spirit
800
Cold Front
Cold Front
Spirit
1 600
Defense

Take 1

Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Restorative Locket
Restorative Locket
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Lane Part 2

Mixing paths expected

Superior Cooldown
Superior Cooldown
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Lane - Survival

Usually 0 or resto

Restorative Shot
Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Burst Path

Most commonly taken path. Can change path after each t4

Phantom Strike
Phantom Strike
Vitality
6 400
Tankbuster
Tankbuster
Spirit
3 200
Escalating Exposure
Refresher
Refresher
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Tank Path

Usually 1-2 tier 4s

Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Colossus
Colossus
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Sustained Path

More slashes, only 1 lifesteal

Leech
Leech
Vitality
6 400
Infuser
Infuser
Vitality
6 400
Witchmail
Witchmail
Vitality
6 400
Gun path

This path should only be taken after they invested in Counterspell/Spellbreaker

Kinetic Dash
Kinetic Dash
Weapon
1 600
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Spirit Rend
Spirit Rend
Weapon
3 200
Scourge
Scourge
Spirit
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Anti-heal path
Healbane
Healbane
Vitality
1 600
Spirit Burn
Spirit Burn
Spirit
6 400
Counter Path

Take only as needed

Reactive Barrier
Reactive Barrier
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Duration Extender
Duration Extender
Spirit
1 600
Silence Wave
Silence Wave
Spirit
3 200
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Power Slash
Power Slash
1
2
5
Flying Slash
Flying Slash
1
2
5
Crimson Slash
Crimson Slash
1
2
5
Shadow Transformation
Shadow Transformation
1
2
5

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