mate senpai
Hero
Infernus


Napalm
Spew an incendiary mixture, dealing spirit damage, applying
slow, and coating targets in napalm.Read more
slow, and coating targets in napalm.Read more
Flame Dash
Dash forward, gaining
slow resistance while leaving a flaming trail that deals spirit damage over time.
Hold [W] while active to dash farther.Read more
slow resistance while leaving a flaming trail that deals spirit damage over time. Hold [W] while active to dash farther.Read more

Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.
Abilities refresh to the base burn duration and weapon hits extend it.Read more
Abilities refresh to the base burn duration and weapon hits extend it.Read more

Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.
Once cast, Concussive Combustion cannot be interrupted.Read more
Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
379649
#Citadel_HeroBuilds_Early
*L-R* || *Anti-Heal Preference : Toxic Bullets ⇋ Healbane* || Can Get 1 from Early Survival here →








Early Survival
* Pick 1 *
CORE
*Flexible L-R* || *Early Boundless Spirit important* || *Swap Swift Striker → Burst Fire if needed*








Most Important Greens
End Game Items / Upgrades
*NOT L-R* || *Select/Upgrade per game dynamics, buy earlier if required*








Green Utilities
Important Useful Items
*Healbane → cheap AntiHeal item, good Toxic Bullets alternative*








Good Gun Options
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Napalm
1
2
5
1
2
5

Flame Dash
1
2
5
1
2
5

Afterburn
1
2
5
1
2
5

Concussive Combustion
1
2
5
1
2
5















