Falcon's Lightspeed Mauler (Annotations)

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Hero

Mo & Krill

Mo & Krill
Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.Read more
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus.

When you jump out, deal spirit damage, slowslow, and knockup.Read more
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.Read more
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.Read more
Build id
157419
Early Lane

First buys - Left to Right - Focusing lane core

Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Trophy Collector
Trophy Collector
Vitality
1 600
Lane Counter-Buys

Read annotations of optional sections to learn

Monster Rounds
Monster Rounds
Weapon
800
Enduring Speed
Enduring Speed
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Arcane Surge
Arcane Surge
Spirit
1 600
Rebuttal
Rebuttal
Vitality
800
Golden Goose Egg
#Citadel_HeroBuilds_MidGame

Second buys - Left to Right - Focusing spikes - Get an armor at the end of this section

Warp Stone
Warp Stone
Vitality
3 200
Healbane
Healbane
Vitality
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
#Citadel_HeroBuilds_LateGame

Third buys - Any order - Buy Tankbuster when you can proc it; YOU SHOULD HAVE 2 ARMORS EVENTUALLY

Phantom Strike
Phantom Strike
Vitality
6 400
Tankbuster
Tankbuster
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Scourge
Scourge
Spirit
6 400
Armor

Typically you should have two or more of these by end game

Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Counter Items

You can ignore the optional sections if you just want a quick build

Dispel Magic
Dispel Magic
Vitality
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Veil Walker
Veil Walker
Vitality
3 200
Disarming Hex
Disarming Hex
Spirit
3 200
Arctic Blast
Arctic Blast
Spirit
6 400
Juggernaut
Juggernaut
Vitality
6 400
Testing

Keep in mind these are just really uncommon buys, only buy if you know what you're doing | discord: thefalconwarrior for any questions

Alchemical Fire
Alchemical Fire
Weapon
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Escalating Exposure
Colossus
Colossus
Vitality
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400
Slotlocked Upgrades
Boundless Spirit
Boundless Spirit
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Scorn
Scorn
1
2
5
Burrow
Burrow
1
2
5
Sand Blast
Sand Blast
1
2
5
Combo
Combo
1
2
5

News

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