Dingus' Gun Warden

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Hero

Warden

Warden
Alchemical Flask
Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more
Willpower
Willpower
Gain a Barrier and bonus move speed.Read more
Binding Word
Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more
Last Stand
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.Read more
Build id
376396
Lane++
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Golden Goose Egg
Early Core | L-Rish | Sell Order |
Monster Rounds
Monster Rounds
Weapon
800
Active Reload
Active Reload
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Battle Vest
Battle Vest
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Mid Game Optionals
Reactive Barrier
Reactive Barrier
Vitality
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Mid - Late Core

Can Skip Battle Vest if very ahead and if you are super active for fortitude rush

Hollow Point
Hollow Point
Weapon
3 200
Berserker
Berserker
Weapon
3 200
Frenzy
Frenzy
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Surge of Power
Surge of Power
Spirit
3 200
Colossus
Colossus
Vitality
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Blood Tribute
Blood Tribute
Weapon
3 200
Metal Skin Counters
Toxic Bullets
Toxic Bullets
Weapon
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Late Game ++
Crippling Headshot
Crippling Headshot
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Silencer
Silencer
Weapon
6 400
Inhibitor
Inhibitor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Chungus
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Counterspell
Counterspell
Vitality
3 200
Divine Barrier
Divine Barrier
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Alchemical Flask
Alchemical Flask
1
2
5
Willpower
Willpower
1
2
5
Binding Word
Binding Word
1
2
5
Last Stand
Last Stand
1
2
5

News

Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update 07-09-2026 changes Urn Runner speed, stamina recovery, Urn voice range, Unstable Rift warning time, Rift Troopers resistances and objective bounty distribution. The patch also includes balance changes for Scourge, Billy, Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous and Yamato, with key updates to Bloodletting, Killing Blow, Lycan Curse, Shocking Reanimation and Flying Sl
  • New🔥
Deadlock Minor Update - 07-01-2026 Patch Notes
Deadlock Minor Update - 07-01-2026 Patch Notes
In addition to the June 30, 2026 update, Valve released another patch that affected only the hero Shiv.
  • New🔥
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update 06-30-2026 reworks Urn and King of the Hill into Unstable Rift, changing Urn delivery, Rift Troopers, comeback bonuses, Boon rewards, respawn timers, bounties and Dash Jump movement. The patch also updates Mystic Shot, Toxic Bullets, Scourge and Cursed Relic, with hero balance changes for Abrams, Apollo, Billy, Celeste, Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden.
  • New🔥

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