Concerns of The Deep? I'm Punchin'

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Hero

Viscous

Viscous
Splatter
Splatter
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.Read more
The Cube
The Cube
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Mantle to escape early.Read more
Puddle Punch
Puddle Punch
Materialize a fist in the world that punches everyone in the area, applying knockup.

Punching an enemy deals melee damagemelee damage and applies slowslow.

You and your allies have increased Air Control.Read more
Goo Ball
Goo Ball
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.Read more
Build id
5756
#Citadel_HeroBuilds_EarlyGame

Buy left to right. If you lower the Bullet Resistance of the enemy, it means you'll deal more Melee Damage to them! If you feel like you'll parry a lot, get Rebuttal. Don't be afraid to get a Lane Extra item if you're struggling. Just sell it later!

Close Quarters
Close Quarters
Weapon
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Lane Extras

Buy one of those if you struggle in lane, then sell it later. Reactive Barrier if you face a lot of CC, and Monster Rounds if you're struggling to kill Troopers.

Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Rebuttal
Rebuttal
Vitality
800
#Citadel_HeroBuilds_MidGame

Buy left to right. You can sell Mystic Burst for a slot. If you lack slots, just upgrade your current items. Feel free to buy a Survival Item or an Active item to empower yourself in the way you want!

Hollow Point
Hollow Point
Weapon
3 200
Melee Charge
Melee Charge
Weapon
1 600
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
Survival

If you find yourself dying easily, taking too much damage, or getting CC'd too much, consider one (or more) of those items! They'll help you deal with various threats.

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Counterspell
Counterspell
Vitality
3 200
Spirit Shielding
Spirit Shielding
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
#Citadel_HeroBuilds_LateGame

Buy left to right. These items will help you end the match! You can also consider an active to counter any enemy you have difficulties handling. Get more items as you obtain slots! Shadow Weave is Optional.

Slowing Bullets
Slowing Bullets
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Shadow Weave
Shadow Weave
Weapon
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Colossus
Colossus
Vitality
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
Juggernaut
Juggernaut
Vitality
6 400
Actives

Those actives are extremely powerful items to gain the edge against the enemy. Do not buy Return Fire once you have Juggernaut. Recommendation: Warp Stone, Unstoppable

Warp Stone
Warp Stone
Vitality
3 200
Return Fire
Return Fire
Vitality
1 600
Majestic Leap
Majestic Leap
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Knockdown
Knockdown
Spirit
3 200
Focus Lens
Focus Lens
Spirit
6 400
Scourge
Scourge
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Debuffs

These items will help you reduce the enemy's resistances, reduce their healing, reduce their damage or even completely disable them. Read annotations!

Hunter's Aura
Hunter's Aura
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Decay
Decay
Spirit
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Cursed Relic
Cursed Relic
Spirit
6 400
Inhibitor
Inhibitor
Vitality
6 400
Spirit Snatch
Spirit Snatch
Spirit
3 200
Weakening Headshot
Weakening Headshot
Weapon
1 600
Disarming Hex
Disarming Hex
Spirit
3 200
Situational & Counters

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.

Berserker
Berserker
Weapon
3 200
Kinetic Dash
Kinetic Dash
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Frenzy
Frenzy
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Silencer
Silencer
Weapon
6 400
Extra Stamina
Extra Stamina
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Healing Nova
Healing Nova
Vitality
3 200
Restorative Locket
Restorative Locket
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Spirit Strike
Spirit Strike
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Decay
Decay
Spirit
3 200
Tankbuster
Tankbuster
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Silence Wave
Silence Wave
Spirit
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Weapon Shielding
Weapon Shielding
Vitality
1 600
Cheat Death
Cheat Death
Vitality
6 400
Guardian Ward
Guardian Ward
Vitality
1 600
Witchmail
Witchmail
Vitality
6 400
Express Shot
Express Shot
Weapon
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Splatter
Splatter
1
2
5
The Cube
The Cube
1
2
5
Puddle Punch
Puddle Punch
1
2
5
Goo Ball
Goo Ball
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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