Concerns of The Deep? I'm Punchin'

Profile picture for user deadlock.one
project team
administrator
Reputation: 262
Hero

Viscous

Viscous
Splatter
Splatter
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.Read more
The Cube
The Cube
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.Read more
Puddle Punch
Puddle Punch
Materialize a fist in the world that punches everyone in the area, applying knockup.

Punching an enemy deals melee damagemelee damage and applies slowslow.

You and your allies have increased Air Control.Read more
Goo Ball
Goo Ball
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.Read more
Build id
5756
#Citadel_HeroBuilds_EarlyGame

Buy left to right. If you lower the Bullet Resistance of the enemy, it means you'll deal more Melee Damage to them! If you feel like you'll parry a lot, get Rebuttal. Don't be afraid to get a Lane Extra item if you're struggling. Just sell it later!

Melee Lifesteal
Melee Lifesteal
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Spirit Strike
Spirit Strike
Spirit
800
Lane Extras

Buy one of those if you struggle in lane, then sell it later. Reactive Barrier if you face a lot of CC, and Monster Rounds if you're struggling to kill Troopers.

Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Rebuttal
Rebuttal
Vitality
800
#Citadel_HeroBuilds_MidGame

Buy left to right. Use Express Shot with your Alt-Fire (Right Click) to deal a burst of damage! Don't be afraid to pick a Survival item (On the right) if you are taking too much damage or are dying a little too much.

Hollow Point
Hollow Point
Weapon
3 200
Melee Charge
Melee Charge
Weapon
1 600
Battle Vest
Battle Vest
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Tankbuster
Tankbuster
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Express Shot
Express Shot
Weapon
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
Survival

If you find yourself dying easily, taking too much damage, or getting CC'd too much, consider one (or more) of those items! They'll help you deal with various threats.

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Counterspell
Counterspell
Vitality
3 200
Spirit Shielding
Spirit Shielding
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400
#Citadel_HeroBuilds_LateGame

Buy left to right until Spellslinger. Then, buy what seems most appropriate! Once you get Spellslinger, you should be able to kill anyone you encounter by using your gun and Puddle Punch (3). You can sell Battle Vest, if you haven't done that already, for another Vitality item such as Colossus!

Greater Expansion
Greater Expansion
Spirit
3 200
Colossus
Colossus
Vitality
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Actives

Those actives are extremely powerful items to gain the edge against the enemy. Do not buy Return Fire if you have Juggernaut. Recommendation: Warp Stone, Shadow Weave, Majestic Leap.

Warp Stone
Warp Stone
Vitality
3 200
Return Fire
Return Fire
Vitality
1 600
Majestic Leap
Majestic Leap
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
3 200
Unstoppable
Unstoppable
Vitality
6 400
Focus Lens
Focus Lens
Spirit
6 400
Scourge
Scourge
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Debuffs

These items will help you reduce the enemy's resistances, reduce their healing, reduce their damage or even completely disable them. Read annotations!

Hunter's Aura
Hunter's Aura
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Decay
Decay
Spirit
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Knockdown
Knockdown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Inhibitor
Inhibitor
Vitality
6 400
Weakening Headshot
Weakening Headshot
Weapon
1 600
Disarming Hex
Disarming Hex
Spirit
3 200
Situational & Counters

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.

Close Quarters
Close Quarters
Weapon
800
Berserker
Berserker
Weapon
3 200
Kinetic Dash
Kinetic Dash
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Frenzy
Frenzy
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Silencer
Silencer
Weapon
6 400
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Healing Nova
Healing Nova
Vitality
3 200
Restorative Locket
Restorative Locket
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Decay
Decay
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Silence Wave
Silence Wave
Spirit
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Weighted Shots
Weighted Shots
Weapon
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Cheat Death
Cheat Death
Vitality
6 400
Guardian Ward
Guardian Ward
Vitality
1 600
Witchmail
Witchmail
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Splatter
Splatter
1
2
5
The Cube
The Cube
1
2
5
Puddle Punch
Puddle Punch
1
2
5
Goo Ball
Goo Ball
1
2
5

News

Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock June 11, 2026 minor update patch notes: Urn nerfs, comeback bounty buffs, Street Brawl changes, hero balance for Apollo, Bebop, Warden, Seven, Grey Talon, Holliday, McGinnis, Pocket, Victor and more.
  • New🔥
Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥

Subscribe
to us in X