Chaps
Hero
Pocket


Barrage
Channel to start launching projectiles that deal spirit damage and apply
slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloak will not cancel Barrage.Read more
slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloak will not cancel Barrage.Read more

Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more

Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more

Affliction
Applies damage over time to enemies nearby.
Affliction's damage is non-lethal and does not apply item procs.Read more
Affliction's damage is non-lethal and does not apply item procs.Read more
Build id
106941
Opener T1's
buy ALL 0 usually L-R






5-13k
Biggest Early/mid game powerspike





Essentials Mid-Late
Buy After 13k




Essential T4's / Powerspikes
Diviners First
Situationals




Extra Items
After All Essentials/Powerspikes are bought.





Armors
For hard matchups
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Barrage
1
2
5

Flying Cloak
1
2
5

Enchanter's Satchel
1
2
5

Affliction
1
2
5









