Big damage absolute chad lash, bebop sucks
Lash





Press Attack to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.Read more
You don't have to buy things in exact order, adapt to the situation and ruin their day















Buy in any order you want, whatever is needed more buy it first. Scroll down for tips. Everything up to expansion core, but you can buy out of order. Scroll to see why i removed trophy from the build.











































I removed trophy collector because in current meta i can't really justify it, that gun damage from 4.8k investment and from headhunter is huge for finishing off people you couldn't otherwise and cultist helps you farm and steal enemy farms fairly fast. You can still buy it if you're really ahead but otherwise stick with cultist.

You can press left mouse button after confirming people in your ult, that way you won't have to wait for the game to start throwing them for you. While in air you can double tap your crouch button for your character to go down instantly, useful for escapes. Your build probably shouldn't look the same in all of your games besides items in "after lane" you should try and tailour your build with what you need, a lot of debuffs? Buy reducer/remover. A lot of spirit/gun damage? Buy resilience items or 6.4ks. If you don't have your ult on T3 throwing people at walls can be a smart idea since it'll stall them in the air, giving you more time to ground strike. You can actually look around during your ult, so if you have time try and look around to lock in more people for your ult. Don't be afraid to use your ground strike to escape too, being able to quickly come down to the ground and change direction abruptly comes in clutch A LOT. If you need to stall in the air you can try to either wall jump couple of times or heavy melee, it'll make your descent a bit slower. Early game it's a good idea to use wall jumps, corner boosts or just high ground around the map to initiate fights, it'll give you that extra bit of damage which can net you a kill. Your ground strike (1) can scoop people from many places, if ground strike through an enemy they'll follow you to your landing position which can be really helpful against vindicta or talon(careful around curbs when you do that, they can just negate your damage). If you hold your crouch button as you mantle onto a ledge your hero will immidetely do a slide, which gives you a lot of momentum around the map.
The order of leveling abilities




