wick pocket

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damageincreased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloaking will not cancel Barrage.
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Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
234578
Core
Close Quarters
Close Quarters
Weapon
800
Swift Striker
Swift Striker
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Extra Stamina
Extra Stamina
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Rapid Rounds
Rapid Rounds
Weapon
800
Early Optionals
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
Mystic Shot
Mystic Shot
Weapon
1 600
Healbane
Healbane
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Suppressor
Suppressor
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Rebuttal
Rebuttal
Vitality
800
#Citadel_HeroBuilds_LateGame
Crippling Headshot
Crippling Headshot
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Superior Duration
Superior Duration
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Hollow Point
Hollow Point
Weapon
3 200
Kinetic Dash
Kinetic Dash
Weapon
1 600
Hunter's Aura
Hunter's Aura
Weapon
3 200
Alchemical Fire
Alchemical Fire
Weapon
3 200
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Extra Spirit
Extra Spirit
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
Silence Wave
Silence Wave
Spirit
3 200
Refresher
Refresher
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Spellslinger
Spellslinger
Weapon
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
Flying Cloak
Flying Cloak
1
2
5
Enchanter's Satchel
Enchanter's Satchel
1
2
5
Affliction
Affliction
1
2
5
 

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