Warden DPS God {Mamdo Edit}

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Hero

Warden

Warden
Alchemical Flask
Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more
Willpower
Willpower
Gain a Barrier and bonus move speed.Read more
Binding Word
Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more
Last Stand
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.

Immune to fear while Last Stand is active.Read more
Build id
250859
1 - Laning

Late game sell Monster Rounds (or Cultist Sacrifice if upgraded) then Quicksilver reload if slots are needed.

Headshot Booster
Monster Rounds
Monster Rounds
Weapon
800
Extra Health
Extra Health
Vitality
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Rapid Rounds
Rapid Rounds
Weapon
800
Headhunter
Headhunter
Weapon
3 200
1.5 - Lane Extras (sell/upgrade late game)
Restorative Shot
Extra Regen
Extra Regen
Vitality
800
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Guardian Ward
Guardian Ward
Vitality
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
2 - Post Laning
Berserker
Berserker
Weapon
3 200
Swift Striker
Swift Striker
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Titanic Magazine
Titanic Magazine
Weapon
1 600
Fortitude
Fortitude
Vitality
3 200
Trophy Collector
Trophy Collector
Vitality
1 600
2.5 - Optional Stuff (sell/upgrade late game)
Fleetfoot
Fleetfoot
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Siphon Bullets
Siphon Bullets
Vitality
6 400
Enduring Speed
Enduring Speed
Vitality
1 600
3 - Late Game Big Purchases

No buy order

Ricochet
Ricochet
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
4 - Luxury

Pick anything. If Glass Cannon, buy before "Late Game Big Purchases"

Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Inhibitor
Inhibitor
Vitality
6 400
Armor Piercing Rounds
Armor Piercer
Weapon
6 400
Useful Actives

DONT WAIT, BUY WHENEVER.

Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
6 - Defensive Items

DONT WAIT, BUY WHENEVER YOU NEED.

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Counterspell
Counterspell
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Alchemical Flask
Alchemical Flask
1
2
5
Willpower
Willpower
1
2
5
Binding Word
Binding Word
1
2
5
Last Stand
Last Stand
1
2
5

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