Sure thing, Boss ( DingusM )

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Hero

Mo & Krill

Mo & Krill
Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.Read more
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus.

When you jump out, deal spirit damage, slowslow, and knockup.Read more
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.Read more
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.Read more
Build id
188834
#Citadel_HeroBuilds_EarlyGame
Extra Regen
Extra Regen
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Ganking A Lot
Trophy Collector
Trophy Collector
Vitality
3 200
Mid Game (1 Flex Slot)
Fleetfoot
Fleetfoot
Weapon
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Tankbuster
Tankbuster
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Healing Tempo
Healing Tempo
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Late Game (All Flex Slots)
Berserker
Berserker
Weapon
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Witchmail
Witchmail
Vitality
6 400
Lane Survivability
Restorative Shot
Healing Rite
Healing Rite
Vitality
800
haha
Majestic Leap
Majestic Leap
Vitality
3 200
Magic Carpet
Magic Carpet
Spirit
6 400
Double Down On The AoE
Alchemical Fire
Alchemical Fire
Weapon
3 200
Escalating Exposure
Against Tanks
Scourge
Scourge
Spirit
6 400
Valuable Targets
Warp Stone
Warp Stone
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Scorn
Scorn
1
2
5
Burrow
Burrow
1
2
5
Sand Blast
Sand Blast
1
2
5
Combo
Combo
1
2
5
 

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