Stop, Drop and Roll ( DingusM )

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Hero

Infernus

Infernus
Napalm
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.Read more
Flame Dash
Flame Dash
Dash forward, gaining slow resistanceslow resistance while leaving a flaming trail that deals spirit damage over time.

Hold MoveForward while active to dash farther.Read more
Afterburn
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh the base burn duration.Read more
Concussive Combustion
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
188971
#Citadel_HeroBuilds_EarlyGame
Burst Fire
Burst Fire
Weapon
3 200
Extra Spirit
Extra Spirit
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Rounds
Rapid Rounds
Weapon
800
In Dire Need Of Souls
Monster Rounds
Monster Rounds
Weapon
800
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
#Citadel_HeroBuilds_MidGame
Ricochet
Ricochet
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Duration Extender
Duration Extender
Spirit
1 600
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Spirit Rend
Spirit Rend
Weapon
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Late Game (All Flex Slots)
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Rapid Recharge
Rapid Recharge
Spirit
3 200
Infuser
Infuser
Vitality
6 400
Lane Survivability
Restorative Shot
Extra Regen
Extra Regen
Vitality
800
If Defense Is Lacking
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Against CC/Debuffs
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Against Tanks
Toxic Bullets
Toxic Bullets
Weapon
3 200
More Debuffs
Crippling Headshot
Crippling Headshot
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Inhibitor
Inhibitor
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Napalm
Napalm
1
2
5
Flame Dash
Flame Dash
1
2
5
Afterburn
Afterburn
1
2
5
Concussive Combustion
Concussive Combustion
1
2
5
 

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