Stop, Drop and Roll ( DingusM )
Hero
Infernus


Napalm
Spew an incendiary mixture, dealing spirit damage, applying
slow, and coating targets in napalm.Read more
slow, and coating targets in napalm.Read more
Flame Dash
Dash forward, gaining
slow resistance while leaving a flaming trail that deals spirit damage over time.
Hold MoveForward while active to dash farther.Read more
slow resistance while leaving a flaming trail that deals spirit damage over time. Hold MoveForward while active to dash farther.Read more

Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.
Abilities refresh the base burn duration.Read more
Abilities refresh the base burn duration.Read more

Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.
Once cast, Concussive Combustion cannot be interrupted.Read more
Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
188971
#Citadel_HeroBuilds_EarlyGame









In Dire Need Of Souls


#Citadel_HeroBuilds_MidGame









Late Game (All Flex Slots)





Lane Survivability


If Defense Is Lacking


Against CC/Debuffs


Against Tanks

More Debuffs
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Napalm
1
2
5

Flame Dash
1
2
5

Afterburn
1
2
5

Concussive Combustion
1
2
5



