Seven Gigacarry

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Hero

Seven

Seven
Lightning Ball
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more
Static Charge
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more
Power Surge
Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more
Storm Cloud
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
261487
#Citadel_HeroBuilds_Lane
Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Arcane Surge
Arcane Surge
Spirit
1 600
Defensive - Buy at least one
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Grit
Grit
Vitality
800
Mid-game
Toxic Bullets
Toxic Bullets
Weapon
3 200
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Superior Duration
Superior Duration
Spirit
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Utility
Warp Stone
Warp Stone
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
#Citadel_HeroBuilds_Late

order varies with the game

Crippling Headshot
Crippling Headshot
Weapon
6 400
Unstoppable
Unstoppable
Vitality
6 400
Escalating Exposure
Infuser
Infuser
Vitality
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Break in Case of Emergency
Greater Expansion
Greater Expansion
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Echo Shard
Echo Shard
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Later Upgrades
Spirit Rend
Spirit Rend
Weapon
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spellslinger
Spellslinger
Weapon
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Lightning Ball
Lightning Ball
1
2
5
Static Charge
Static Charge
1
2
5
Power Surge
Power Surge
1
2
5
Storm Cloud
Storm Cloud
1
2
5

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