Rey's Hybrid Flask

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Hero

Warden

Warden
Alchemical Flask
Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more
Willpower
Willpower
Gain a Barrier and bonus move speed.Read more
Binding Word
Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more
Last Stand
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.Read more
Build id
222738
#Citadel_HeroBuilds_Lane

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Fleetfoot
Fleetfoot
Weapon
1 600
Titanic Magazine
Titanic Magazine
Weapon
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Buy ONE
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Core Build

discord.gg/YhxqADYst7 We play 6 stacks very often! play with me!

Leech
Leech
Vitality
6 400
Superior Cooldown
Superior Cooldown
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spellslinger
Spellslinger
Weapon
6 400
Ultra Late Game Items
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Inhibitor
Inhibitor
Vitality
6 400
Flexible Items

These items dont shine in every game but sometimes they do

Frenzy
Frenzy
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Enduring Speed
Enduring Speed
Vitality
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Spirit Burn
Spirit Burn
Spirit
6 400
Witchmail
Witchmail
Vitality
6 400
Situational Vitality
Battle Vest
Battle Vest
Vitality
1 600
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Debuff Reducer
Debuff Reducer
Vitality
1 600
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Alchemical Flask
Alchemical Flask
1
2
5
Willpower
Willpower
1
2
5
Binding Word
Binding Word
1
2
5
Last Stand
Last Stand
1
2
5

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