KYGEN MIRAGE

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Hero

Mirage

Mirage
Fire Scarabs
Fire Scarabs
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.Read more
Dust Devil
Dust Devil
Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.Read more
Djinn's Mark
Djinn's Mark
Active: Consume all Djinn Mark's to deal its damage now.
Пассивное: Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage.

There is a per target Cooldown for applying additional marks
Read more
Traveler
Traveler
Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.Read more
Build id
227731
#Citadel_HeroBuilds_EarlyGame
Monster Rounds
Monster Rounds
Weapon
800
Sprint Boots
Sprint Boots
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Situational Healing
Restorative Shot
Healing Rite
Healing Rite
Vitality
800
Mid/Late Game
Enduring Speed
Enduring Speed
Vitality
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Boundless Spirit
Boundless Spirit
Spirit
6 400
Recharging Rush
Recharging Rush
Weapon
1 600
Situational
Crippling Headshot
Crippling Headshot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Debuff Reducer
Debuff Reducer
Vitality
1 600
Spirit Rend
Spirit Rend
Weapon
3 200
Counterspell
Counterspell
Vitality
3 200
Spirit Shielding
Spirit Shielding
Vitality
1 600
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Fire Scarabs
Fire Scarabs
1
2
5
Dust Devil
Dust Devil
1
2
5
Djinn's Mark
Djinn's Mark
1
2
5
Traveler
Traveler
1
2
5
 

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