Kevin Brained Gun Talons
Hero
Grey Talon


Charged Shot
Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.Read more

Rain of Arrows
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
for reduced jump height.
Press Jump / mantle to cancel the glide.Read more
for reduced jump height.
Press Jump / mantle to cancel the glide.Read more

Spirit Snare
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.Read more
Hit the trap with a Charged Shot to detonate early with increased radius.Read more

Guided Owl
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Build id
721746
#Citadel_HeroBuilds_EarlyGame
gun spike early from these
Early lane items if underdog.
Grit if against bebop/yamato type of pokers. Movement if needed
#Citadel_HeroBuilds_MidGame
Not really L-R. Depends on game. If you are fast up ahead i usally rush Ricochet for side-laning and powerfarming. Depends on the game. If slower game - burstfire before rico








If you want it | READ NOTES







End Game Pretty much L-R | READ NOTES





Late Situational
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Charged Shot
1
2
5

Rain of Arrows
1
2
5

Spirit Snare
1
2
5

Guided Owl
1
2
5















