Iphonz Gorilla Abrams
Hero
Abrams


Siphon Life
Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.Read more

Shoulder Charge
Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.
If you collide with a hero you move faster during your charge.Read more
If you collide with a hero you move faster during your charge.Read more

Infernal Resilience
Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.Read more

Seismic Impact
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.Read more
Build id
243805
#Citadel_HeroBuilds_Lane
L-R | If you can't fight lane Egg 1st item skip Stalker





Laning Greens
Buy for green 4.8k before Spirit Spike





AFK Lane

Core Items
Soft L-R but I highly recommend buying in the order that most makes sense








AFK Lane 2

Surv Items
3.2k L-R by Priority, 6.4k L-R by Priority | Optional surv items are typically more important than damage items











Damage Items
Most to Least useful | Scourge is very good, others less







Pick Items
Not mandatory but good




Example Endgame Build
Dispel+Colossus+Indom+Scourge are non-core












Spikes: 3.2k Souls (T2 Charge+Melee Charge), 7.4k Souls (T3 Charge), 14.4k Souls (T3 Siphon+Spirit Spike), 25.2k Souls (T3 Infernal+Core items)
CompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompyCompy

The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Siphon Life
1
2
5

Shoulder Charge
1
2
5

Infernal Resilience
1
2
5

Seismic Impact
1
2
5



